XCOM 2

XCOM 2

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[WOTC] - K's Medical Supplies x2
   
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2. zář. 2017 v 2.46
17. zář. 2017 v 2.21
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[WOTC] - K's Medical Supplies x2

V 2 kolekcích od uživatele C. Justice
XCOM 2 - [WOTC]: K's Mod List - (Updated 5th March 2020)
373 položek
K's Mod Collection
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This is a re-built WOTC compatible version of my
Original Medical Supplies x2 mod

Simply changes the medical equipment charges (uses) to 2 instead of 1.

(Was designed originally to be used if you had the stabilize mod, now built in to game I believe in some format, you can do so but also have a charge left to heal someone etc)

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***Check out my other mods ***
Počet komentářů: 12
Siveen 25. kvě. 2022 v 23.35 
Broke my brand new LWOTC campaign right from the beginning. big sadge
Boyrdee 20. pro. 2021 v 12.36 
lwotc??
Mosesjns 12. pro. 2021 v 5.13 
Thank you!
ПΛПО Dragoon 10. kvě. 2020 v 2.12 
I can still build medkits. but my games were a new game, idk if thats an issue for existing saves.
Dave Johnson 24. kvě. 2019 v 16.02 
I installed this mod, and now I don't have the option to build medkits.
Is anyone else having this issue?
Cahos Rahne Veloza 27. říj. 2017 v 14.16 
@Lieutenant A.Kouassi :

Thanks, that clarifies things a lot :)
C. Justice  [autor] 27. říj. 2017 v 11.41 
It changes the base charges for nano and medikits etc from 1 to 2.

So if you have other skills eg. +2 medical kits for specialist
With this mod you would have 4 charges instead of 3 with the skill.

Hope that clarifies it for you guys.
Lampros 17. říj. 2017 v 15.03 
I am interested in Cahos' question as well.
Cahos Rahne Veloza 11. říj. 2017 v 22.34 
How does the extra charge affect the Specialist class's abilities?

Does using "Medical Protocol" give a Specialist 3 heal charges instead of 2?
Does "Field Medic" give 4 heals instead of 3 without MP, and 5 with MP?

....or, does the extra charge double everything for Specialists?
Ralph Raptor 3. zář. 2017 v 17.46 
Thanks for sharing this useful mod with us!