XCOM 2
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[WOTC] LOS Preview Ability
   
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Mots-clés : qol
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29 aout 2017 à 9h50
22 oct. 2018 à 18h38
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[WOTC] LOS Preview Ability

Description
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range.

This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians.

Now also have an ability to preview the movement range of enemies.

Also added ability to preview carry-able bodies, no more guessing where your downed soldiers are.

Known Issues:
- Only tiles of the same elevation + lowest elevation checks whether LOS is blocked, this is due to performance constraints (< 10 fps if all elevations are checked), however units of all elevations are still checked and highlighted if visible. (Uses same system as existing LOS checks, so it may have a small chance to lie)
- It has to take a spot on the ability bar, originally I plan to let it use the command bar at the top right, but there's a lot of bugs when attempting to add an ability there (which explains why overwatch/evac all use the bottomn ability bar and the command range button from the LWS mod places its button outside of the bar)

TODO:
- Dynamically change radius based on LOS of source (currently is fixed to same range as default LOS)
- Highlight objectives

You may disable/enable this mod any time, but the button will not be added until you start a tactical mission with the mod active.

Problems? Follow this guide first! it may solve your problems (applies to all mods) http://steamproxy.net/sharedfiles/filedetails/?id=625230005

Compability Info:
This mod does not override anything, it should be compatible with all mods.
Discussions populaires Tout voir (1)
0
8 nov. 2021 à 20h54
Russian Translation
Aks
52 commentaires
Phoenix 11 juin à 19h06 
Not sure if it's possible to be fixed but if you're previewing movement or bodies, you can switch between targets with tab but you can't go back with shift.
Sauron Baggins 9 mai à 2h24 
for those who only want the corpse location and not the other features.
Inside the config file, will be as below. Self explanatory

+SHOW_BODY_PREVIEW=true
+SHOW_MOVE_PREVIEW=false
+SHOW_LOS_PREVIEW=false

thanks to the Modders for this helpful tool
Dragon32 7 avr. 2023 à 11h34 
@Nanodeath
Get the "Remove Missing Mods" mod to unbind mods from your save
Nanodeath 7 avr. 2023 à 4h01 
I download this to try it and didnt like it, so I disabled it, and now my save is saying it requires it and doesn't work at all properly. :( Might even have to go all the way back to a save before I installed it, which was miday through the last mission. :(
=[NK]= Col. Jack O'Neil 29 mars 2023 à 3h29 
You can place them at the end. Just need to open up the ini file in the mod and set them to like 2100, 2150 and 2250
zin 29 mars 2023 à 2h46 
My one big gripe is that these are ability buttons. Otherwise a great mod!
zin 24 mars 2023 à 14h06 
It would be great if you could at least place the abilities at the end. Otherwise, good mod!
WarBandit 23 janv. 2022 à 12h24 
@Dragon32
Thanks, man!
Dragon32 23 janv. 2022 à 11h54 
@WarBandit
It's in this mod's Config folder.
<Steam>\SteamApps\workshop\content\268500\1123163799\Config

You can find a mod's unique ID from its URL.
WarBandit 23 janv. 2022 à 10h13 
@Dragon32
The file XComLOSPreview.ini doesn't seem to exist on my config folder. Is there anywhere else I can take a look?