Killing Floor 2

Killing Floor 2

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S.T.A.L.K.E.R.: Jupiter Plant (Rain)
   
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58.005 MB
2017年8月19日 20時36分
2018年2月28日 17時58分
2 項目の変更履歴 ( 表示 )

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S.T.A.L.K.E.R.: Jupiter Plant (Rain)

GladCowboy幸 作成の 1 件のコレクション
The Sad Cowboy Saloon (KF2 Maps)
51 アイテム
解説
This map was updated 2/28/18! Check the patch notes page for the change list!

Attention: This isn't the only version of this map! If you like it and want to try a different version, check out the others!

Daytime Version:
http://steamproxy.net/sharedfiles/filedetails/?id=1095263655
Nighttime Version:
http://steamproxy.net/sharedfiles/filedetails/?id=1102764472

Dare to step into the Zed-infested Zone? Come and see what remains of the secretive Jupiter Plant! Will you survive your expedition, or end up like the rest?

FEATURING:

- Seven working doors!
- Four weapon spawns!
- Five armor drops!
- FIFTEEN ammo crates!
- Mapwide trader!
- Wide open exteriors and tight, packed interiors!
- Skybridge!
- Sniper perches!
- TEN hidden collectibles!
- And... Secrets?

This isn't meant to be an exact replica of the Jupiter Plant from Call of Pripyat, but rather a new interpretation built from the ground up inspired by the layout and theme of Jupiter. Don't expect a source port, y'all. I chose to make it from scratch because the original Jupiter was full of dead ends, one way paths, and excess debris, and it really wouldn't have made for a good or fun map to play on. Thus, this was born! Due to the size and relatively wide open spacing, I recommend Suicidal or Hell On Earth difficulties, as Normal and Hard become trivial on this map.

I worked really hard on this for a very long time, but without the help of RockMax, Domingothegamer, and the modding page of the KF2 discord, this wouldn't have been possible, so huge thanks to them.

This is my first map, so I'm anticipating having to update it and fix whatever problems may arise, I'm aware already that it isn't perfect. So, feedback is appreciated!

Possible future additions:
- Even more zed spawns
- Even more weapon and armor drops

(P.S. In case you are knocked out of the map boundary, there are planks of wood that the zeds use to enter when they spawn out of bounds. These can also be used to get back inside the map boundary by players)
5 件のコメント
Storm_at_Sea 2017年10月25日 10時25分 
I like the rain, I'm glad to have a version to always have it the way I like it. To each their own :):rain:
zachjd 2017年8月21日 13時20分 
Yeah I agree it would be cool to have 1 map file that changes weathers through Kismet.
Pokerman 2017年8月21日 7時46分 
Kismet :
Toggle
Toggle Hidden
GladCowboy幸  [作成者] 2017年8月20日 12時32分 
Simple answer, I don't know how ¯\_(ツ)_/¯
Pokerman 2017年8月20日 7時30分 
Why not just make Random Weather on one map??

Ex: KF-Asgard, sometimes it's evening, sometimes it's night, sometimes it's foggy.