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Gear Up

MEDIC!(the Build)
   
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"MEDIC!
DOCTOR!
The last of my attempts to master the assist hull. Playing medic isn't an easy task. It's quite frankly for people who want to help their team while still being a threat. It's playstyle revolves heavily on having a decent team. While you can pick up some nice kills with the saw, it's best to play safe and sit behind team mates. When your teammate starts losing start your getaway and fire off some saws. It's not a meta defining build by any means, nor is it even the best medic build (work in progress.) What it does do is provide utility. Not much else to say about what makes a medic build good, but this is a good stepping stone. While it's not a "requirement" to use the assist hull, I find it helps a lot keeping yourself alive.

Here is the build.

Hull: Assist
Propulsion: Power Tracks
Turret: Double Basic
Weapon 1: Grayhound
Weapon 2: Repair Cannon
Support: 2 Auto Repair
Decoration: Medic (lets your team know who to go to.)

Pros:
Great team support
Decent 1v1 potential
Almost mid weight armor
Auto repair

Cons:
Slow
No damaging support/ no burst damage
Just short of Being mid weight armor
Relies heavily on a good team. (No team = no heals)
You don't get assist xp yet for healing :c
"