Gear Up

Gear Up

Ms.Spooks Own Generalist
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"While I work on the last assist build I figured I'd show off my main carry style build. My own generalist. No memes this time. No real gimmicks. Plenty of shenanigans. While it is a little on the slow end for builds it meets criteria for midweight armor and dps. The top half of the build should be no big suprise to anyone over 20 hours. Shark + bumblebee + High damage weapon of choice. I chose the automatic missles to match the projectile of the bumblebee missles. Creating a nice 1-2 shot for most enemies. Leading the shots is fairly easy and it works at a range against snipers or misc. Now the lower half of the build is where things get fun. Adding a secondary weapon helps drastically for escaping, defending, and blocking off escape routes. Running out of ammo becomes a drastically lower risk as it'll act as a getaway plan. The proximity mine may not be great for 1v1 direct fighting, but it helps in firefights a ton. Again I do want to mention it's speed. While I did try to use the miner propulsions for that extra speed I started noticing a big issue in terms of synnergy. That issue being it knocked itself off balance a lot. Jack knife tracks are very hard to knock over and have fantastic turning and acceleration, but it loses out that 4 extra speed. It also helps that it gains 10 more armor over the miner. It's important to meet that 150 armor as it will help you win fights against other meta builds. This build is very good against people who like to spawn on top of you. You know what I'm talking about. Right after you kill this kid 100-0 and he sits around in the spawn menu clicking the area right where you're going to finish you off. Well here is the counter. when they spawn to try to chase you to big suprise there is not a bunch of mines everywhere they have to manuever around just to reach you. I'm not suggesting "Sit in a corner and spawn camp." That will get you killed. A rookie mistake is to be standing still. Specially with this build. Stay mobile and punish those who try to chase you down. Then when the moment is right srike the enemies you can down.
Sorry this build explaination is longer than the others and quite a read, but this build is my baby. A beautiful balance of meta and non-meta.

Here is the build:
Hull: Hammer
Propulsion: Jack Knife Treads
Turret: Shark
Hammer weapon: Proximity Mine
Main Weapon: Automatic Missles
Support: Bumblebee Missles

Pros:
Great burst damage
Great versitility
Counters most builds
Good armor
Good escapes
Hard to knock over
Very reliable Aiming
Can counter attack snipers

Cons:
Slowish
Not overly tanky
Relies a lot on skill
A little slow reload time
Weak to faster "1 shot" builds

Leave a rating below and let me know your thoughts on my generalist build.
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