Garry's Mod
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Hit Numbers
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Content Type: Addon
Addon Type: Tool
Addon Tags: Cartoon, Comic
Etichete: misc
Dimensiunea fișierului
Postat
Actualizat
8.018 KB
30 nov. 2012 la 3:19
29 oct. 2020 la 20:49
32 jurnale de actualizare ( vizionare )

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Hit Numbers

Descriere
Adds damage indicators whenever you hurt something.
This is a serverside (or singleplayer) addon. The server must have this addon installed in order to work in multiplayer.



Console Commands:

Click here for a full list of commands and settings to customize the indicators![github.com]



Are the Hit Numbers too obnoxious or in the way?

Try some of these tips to fine-tune them:

- Use sv_hitnums_scale to modify the size of the indicators.
- Set sv_hitnums_alpha to a low number, like 0.3 - 0.5 so you can see through them easier.
- Include sv_hitnums_font_additive 1 in your server's server.cfg file to enable additive blending.



ATTN: Server Admins and/or Developers:

I have uploaded the code to GitHub. You may freely modify for your own needs and addons.
However, this does NOT mean you can republish this (original) addon.
Please credit the original author of this addon by linking back to this page. Thank you.

See repository and more details here: http://github.com/ief015/hitnumbers



Help! It's not working!!!

Here are some considerations and things you can do to try to fix it:

- Check the console for errors related to Hit Numbers. Post the error in the comments along with what you were doing to cause the error.

- If you're in singleplayer or the server owner, make sure the console command sv_hitnums_enable is set to 1.

- Disable all other addons except for Hit Numbers. If it's working as intended, another addon or addons (probably poorly written) is causing a conflict. You can then start re-enabling chunks of addons at a time, until it stops working again and you can pinpoint the offending addon.

- "It's only working with some guns!" Hit Numbers only listens for damage using standard Source engine methods (via GM:EntityTakeDamage). Some addons do not report damage in this way and sometimes implement their own method of applying damage to a character or entity. This means that Hit Numbers does not have a proper way of showing that damage!

- Please explain in detail what is happening in the comments. Be descriptive. Only saying "It's not working." is too vague and unhelpful, and I will likely not reply.
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670 comentarii
Ori 22 aug. la 20:45 
In the next update, i recommend adding damage analysis of limbshot (including arms and legs)/ headshot/ torsoshot and total damage enemy taken from each shot
P.S: use this as reference https://steamproxy.net/sharedfiles/filedetails/?id=2256359390
ief~☆  [autor] 19 aug. la 17:11 
@Paradise Diary
fix what? if you have an error, post it
The S Factor 5 aug. la 19:13 
thanks ief
ief~☆  [autor] 4 aug. la 21:08 
@The S Factor sv_hitnums_showalldamage 1 (in the console commands section) should do what you're looking for. it'll show any damage that occurs in the game
The S Factor 3 aug. la 20:27 
question, I know you've probably been asked this a lot and might not want to do this, but is there a way for this to show up for NPC's too? like when an npc does damage to another NPC/player it would display, or is that already an option and im just innept? Thanks! (btw great mod)
The Beast 23 mai la 15:02 
yea rest in pepperonis
TrollHostEye 27 ian. la 20:34 
Rip people who can't find addons on youtube vids
Martin™ 12 nov. 2023 la 21:54 
Hey ief,

Reaching out to potentially spark your interest in a partnership deal with BisectHosting! We at Bisect have noticed your steam workshop project and think you’d fit in well with the rest of our partnered creators. We offer a variety of awesome perks for our partners! Things like free servers with various games, full access to our graphic artists, and a personal promo code! No contract and no strings attached. If interested, let me know, and we can discuss more details.

Can’t wait to hear from you!

Thanks,
Martin
BH Partnership Manager


Discord: bhmartin
unfuny1337 18 sept. 2023 la 2:25 
cool mod
ief~☆  [autor] 7 aug. 2023 la 8:53 
again, no one has provided a way to reproduce this bug, so I cannot fix it.