RimWorld
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Mechanoids Extraordinaire
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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投稿日
更新日
1.117 MB
2017年8月10日 16時30分
2022年11月8日 3時34分
15 項目の変更履歴 ( 表示 )

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Mechanoids Extraordinaire

解説
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Version: 1.3.3
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Description:
Ever thought having only 2 types of mechanoids was kinda... on the boring side?
Ever wanted a purely melee-attacking mechanoid?
Or maybe a mechanoid that would blow up your base and everyone you love with a freaking grenade launcher?
If you have answered "yes" to at least one of those questions, this mod may or may not be for you!

Features:
- 5 new types of mechanoids that will be appearing in raids/poison + psychic ship parts/ancient dangers:
- Vespa: a quick, frail mechanoid capable of using cover,
- Goliath: melee-only, somewhat tanky mechanoid that explodes upon dying,
- Hound: a mechanoid equipped with a set of power claws as well as a brand new grenade launcher,
- Kraken: a huge mechanoid with high HP, that has a chance to be spawned with any of the weapons the mechanoids are using,
- Chimera: a mechanoid that was put together from scraps of the other types, equipped with a built-in inferno cannon, as well as a scyther blade.

- 1 new artificial body part, the mecha-tentacle, that can be obtained by deconstructing a kraken type mechanoid.

Languages:
English, Polish, French, Brazilian Portuguese, Hungarian.

Credits:
NorX Aengell - French translation,
Felguja - Brazilian Portuguese translation,
Conasty - Hungarian translation

Ludeon forums thread:
https://ludeon.com/forums/index.php?topic=35058.0

Changelog:
06.11.2022 - Update #8:
- the mod is now compatible with Rimworld 1.4,
- added a Hungarian translation (courtesy of Conasty!).
21.07.2021 - Update #7:
- the mod is now compatible with Rimworld 1.3.
10.10.2020 - Update #6:
- the mod is now compatible with Rimworld 1.2 (courtesy of CancelTherapy!).
26.03.2020 - Update #5:
- added a Brazilian Portuguese translation (courtesy of Felguja!).
22.03.2020 - Update #4:
- the mod is now compatible with Rimworld 1.1.
03.11.2018 - Update #3:
- the mod is now compatible with Rimworld 1.0,
- since it is no longer possible to harvest body parts from downed mechanoids (because they can't be downed without being killed), the mecha-tentacle is now obtained by deconstructing dead krakens.
19.12.2017 - Update #2:
- the mod is now compatible with Rimworld Beta 18,
- reduced the range of the grenade launcher.
20.08.2017 - Update #1:
- the grenade launcher now does 2/3 of the damage it used to do,
- mechanoids no longer bleed from their heads,
- fixed problems with installing the mecha-tentacles on colonists,
- added a French translation (courtesy of NorX Aengell!)

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If you like my mods and would like to support me, please consider buying me a coffee :]
https://ko-fi.com/C0C56QWI
人気スレッド 全て表示 (2)
1
2018年7月7日 10時17分
Two Yellow Warnings regarding body parts
XXYY君
0
2020年5月4日 11時26分
Anyone else getting red text from this mod on game start?
Lord Maelstrom
294 件のコメント
Liam 8月3日 13時59分 
does this work with 1.6 or 1.5 becaues i frogot witch one i have
Thranos 7月4日 15時31分 
AND a Biotech patch? DAMN.
Rainezean 4月29日 6時52分 
I've updated it to 1.5 Continued
Spino  [作成者] 4月13日 7時47分 
@Kizzycocoa
There's a chance I will. Haven't played Rimworld in ages though
Kizzycocoa 4月13日 5時03分 
Will you be updating this for 1.5?
xkp92110(orick) 4月13日 3時57分 
1.5? :P
unseenassassin3 2023年10月11日 14時20分 
will this mod ever be Biotech compatible ?
nikita150u 2023年8月7日 8時01分 
So after up to 3 years of using this mod i can confidently claim that weight of these mechanoids is very high. They have up to 99% chance to spawn at raid and someties override even more dangerous types. This is not even that sad as fact that i'm not seeing any other types of mechanoids
Re2345 2023年7月5日 7時27分 
Is there any way to build these robots???
whatnow 2023年4月20日 9時08分 
Vespa looks like Queen Vexus from "My Life as a Teenage Robot"