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Sorry I didn't see this earlier- I think it should work without the CUP Maps addon I think. I can't remember why I put that there, I don't recall ever verifying any of those files being referenced/utilized in my terrains or objects.
I don't see any of them inside my temp folder so you're probably good to just use the CUP Terrains Core mod. I am used to most people just having the CUP terrains installed already so I have never run into any issues. I believe one of my mod lists for terrain development has those excluded for faster game loading time for me and I don't recall any errors.
Might be worth a quick test. I have been super busy with another project that I forget all the exact details that I don't have written down lol
Ok, ok, I was just worried that the size might be due to placeholders or similar.
Just about everything here is made use of in my terrains, but no one terrain uses everything. There aren't any models or textures that just exist for no reason at all, though.
Another option would be FreeBSD (ZFS native, working Linux emulation as well + you don't have to put up with systemd quirks)