Total War: WARHAMMER
Оценок: 205
Mixu's Empire of Man 2.0.
   
Наградить
В избранное
В избранном
Удалить
Метки: mod, Units
Размер файла
Добавлен
Изменён
225.279 MB
19 июл. 2017 г. в 7:34
24 сен. 2017 г. в 9:11
Обновлений: 9 (просмотреть)

Подпишитесь, чтобы загрузить
Mixu's Empire of Man 2.0.

В 1 коллекции, созданной Mixu
Mixu's Mods
Предметов: 18
Описание
Works fine with Norsca update

This is my Empire of Man mod revisited and improved. It adds over 50 units, they are divided in the Empire, meaning you can't recruit all of them from the same province. Almost all of them have unit caps, this is mostly for ai, because AI would just spam these units otherwise. Special buildings can increase that unit cap, for example, if you build knights panther chapterhouse you can recruit more Knights Panther units. Also some factions have technologies, which will give you unlimited unit cap.



Main Features:
  • Warrior Priest of Ulric
  • New Units for campaign and custom battle [Unit Roster in the discussion]
  • New abilities for those units
  • Easier ai recruitment
  • Unique Buildings
  • Rebel armies also has access to some of these units. (Regular rebels shouldn't have anything elite with them, only those "faction rebels" like middenland rebels has access to elite stuff)

Bug fixes:
  • Durthu's Lamentation of Despair ability is working again.
  • Knights of the Blazing Sun Cavalry can be recruited from the Blazing Sun chapterhouse.

How this version differs from the previous version?
  • This mod will work with both vanilla and Crynsos' modding framework/unlocker.
  • Fewer similar units, also most units have unit cap now.
  • No regional barracks and no regional state troops, this is a feature that is great in theory, but simply takes too much time and effort to make it good. Also during the late game it was difficult to use global recruitment, because there was literally over 100 state troop units.
  • Some of the resource buildings now provides new units, for example stir river patrol can be recruited from wine building, this was added so ai could recruit these units easier.
  • My demigryph & imperial dragon mod isn't included in this one, use the original mount mod, if you want to use it.

Additional Notes:
  • This mod has been optimized for Crynsos' unlocker, so if you want the best experience from this mod, you should use it.
  • Previous versions will continue their existence, but i won't support them anymore.
  • Middenland doesn't have access to Sigmar's warrior priests anymore.

Credits:
  • The Witcher 3 [Face textures]
  • Cover image is made by LASAHIDO

Recommended mods:
Популярные обсуждения Просмотреть все (3)
2
22 авг. 2017 г. в 13:45
Mod Idea
☸𝕵𝖔☸
0
19 июл. 2017 г. в 8:30
ЗАКРЕПЛЕНО: Unique Buildings
Mixu
0
19 июл. 2017 г. в 8:15
ЗАКРЕПЛЕНО: Unit Roster
Mixu
Комментариев: 184
Captain Titus 1 сен. 2022 г. в 10:57 
IE Update?
Valexclones 10 сен. 2021 г. в 6:16 
the mod doesnt appear on kaedrinss mod manager
andarara 7 дек. 2020 г. в 2:40 
Mixu. Is there a version of this mod for TW:Warhammer II?
Miracle Johnson 20 авг. 2019 г. в 18:46 
can Midddenheim or Middenland can be playable in Custom Missions
Miracle Johnson 20 авг. 2019 г. в 18:37 
Where are the rest of the units like Warrior Priests of Ulric and Swords of Ulric, Wolf Kin and Knights of the Black Bear?
NotATF76 5 дек. 2018 г. в 9:07 
is there any way this could be made compatible with the "+150% unit size mod"? I prefer larger scale battles and so I use that mod; however that makes mods that add units, such as this one, a bit useless because they are always outnumbered massively by vanilla units
thaygiaomap2000 18 авг. 2018 г. в 3:04 
do we have war 2 version ?
Tanit 18 июл. 2018 г. в 2:09 
Got permission from Mixu to use his work in my TWWH2 mod, I am making a massive Empire unit list as part of my mod. Only Altdorf so far, but check it out! https://steamproxy.net/sharedfiles/filedetails/?id=1207249698
Sparkle Eldar 6 июл. 2018 г. в 14:55 
looking forward it in game 2 too
Patient Zero 5 июл. 2018 г. в 18:57 
This is the best mod i used for my empire playtrough i know this propably won't make it since i read the comments but still hoping it could make it someday into game 2 because it feels really empty without this mod...