Total War: WARHAMMER

Total War: WARHAMMER

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Mixu's Empire of Man 2.0.
   
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Mots-clés : mod, Units
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225.279 MB
19 juil. 2017 à 7h34
24 sept. 2017 à 9h11
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Mixu's Empire of Man 2.0.

Dans 1 collection faite par Mixu
Mixu's Mods
18 objets
Description
Works fine with Norsca update

This is my Empire of Man mod revisited and improved. It adds over 50 units, they are divided in the Empire, meaning you can't recruit all of them from the same province. Almost all of them have unit caps, this is mostly for ai, because AI would just spam these units otherwise. Special buildings can increase that unit cap, for example, if you build knights panther chapterhouse you can recruit more Knights Panther units. Also some factions have technologies, which will give you unlimited unit cap.



Main Features:
  • Warrior Priest of Ulric
  • New Units for campaign and custom battle [Unit Roster in the discussion]
  • New abilities for those units
  • Easier ai recruitment
  • Unique Buildings
  • Rebel armies also has access to some of these units. (Regular rebels shouldn't have anything elite with them, only those "faction rebels" like middenland rebels has access to elite stuff)

Bug fixes:
  • Durthu's Lamentation of Despair ability is working again.
  • Knights of the Blazing Sun Cavalry can be recruited from the Blazing Sun chapterhouse.

How this version differs from the previous version?
  • This mod will work with both vanilla and Crynsos' modding framework/unlocker.
  • Fewer similar units, also most units have unit cap now.
  • No regional barracks and no regional state troops, this is a feature that is great in theory, but simply takes too much time and effort to make it good. Also during the late game it was difficult to use global recruitment, because there was literally over 100 state troop units.
  • Some of the resource buildings now provides new units, for example stir river patrol can be recruited from wine building, this was added so ai could recruit these units easier.
  • My demigryph & imperial dragon mod isn't included in this one, use the original mount mod, if you want to use it.

Additional Notes:
  • This mod has been optimized for Crynsos' unlocker, so if you want the best experience from this mod, you should use it.
  • Previous versions will continue their existence, but i won't support them anymore.
  • Middenland doesn't have access to Sigmar's warrior priests anymore.

Credits:
  • The Witcher 3 [Face textures]
  • Cover image is made by LASAHIDO

Recommended mods:
Discussions populaires Tout voir (3)
2
22 aout 2017 à 13h45
Mod Idea
☸𝕵𝖔☸
0
19 juil. 2017 à 8h30
ÉPINGLÉ : Unique Buildings
Mixu
0
19 juil. 2017 à 8h15
ÉPINGLÉ : Unit Roster
Mixu
184 commentaires
Captain Titus 1 sept. 2022 à 10h57 
IE Update?
Valexclones 10 sept. 2021 à 6h16 
the mod doesnt appear on kaedrinss mod manager
andarara 7 déc. 2020 à 2h40 
Mixu. Is there a version of this mod for TW:Warhammer II?
Miracle Johnson 20 aout 2019 à 18h46 
can Midddenheim or Middenland can be playable in Custom Missions
Miracle Johnson 20 aout 2019 à 18h37 
Where are the rest of the units like Warrior Priests of Ulric and Swords of Ulric, Wolf Kin and Knights of the Black Bear?
NotATF76 5 déc. 2018 à 9h07 
is there any way this could be made compatible with the "+150% unit size mod"? I prefer larger scale battles and so I use that mod; however that makes mods that add units, such as this one, a bit useless because they are always outnumbered massively by vanilla units
thaygiaomap2000 18 aout 2018 à 3h04 
do we have war 2 version ?
Tanit 18 juil. 2018 à 2h09 
Got permission from Mixu to use his work in my TWWH2 mod, I am making a massive Empire unit list as part of my mod. Only Altdorf so far, but check it out! https://steamproxy.net/sharedfiles/filedetails/?id=1207249698
Sparkle Eldar 6 juil. 2018 à 14h55 
looking forward it in game 2 too
Patient Zero 5 juil. 2018 à 18h57 
This is the best mod i used for my empire playtrough i know this propably won't make it since i read the comments but still hoping it could make it someday into game 2 because it feels really empty without this mod...