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I dunno how much this can be fixed but for now switching to the DX12 API seems to have solved the problem for me, at least so far.
The split had to occur due to the original workshop package exceeding 2gb in size, anything much bigger runs the risk of corrupting when SED attempts to upload it to the workshop.
Для большего погружения в игру рекомендую ещё поставить моды: XBOX HUD Style for TFE/TSE и “Identical” Arms [Mini-mod] [Replace], с ними ASSHDR становится идеальным ремастером оригинала.