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過去 2 週間: 31.1 時間 / 総プレイ時間:512.8時間 (レビュー投稿時点:430.7時間)
投稿日: 2024年7月22日 8時59分
更新日: 2024年12月16日 15時20分
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Dead by Daylight is a gripping 4v1 horror game where survivors work together to repair generators and escape a relentless killer. The game delivers a perfect mix of strategy, tension, and terror, with a diverse cast of killers and survivors to keep gameplay fresh. Interestingly, the way killers stalk survivors from the shadows feels reminiscent of how governments monitor us through surveillance, hiding in plain sight under the guise of safety.
The grind-heavy progression system and frequent microtransactions can feel overwhelming at times. It mirrors how modern society often traps us in cycles of work and spending, forcing us to pay for essentials like housing and food that should be accessible to all. In a way, it reflects how humans have turned life’s basic needs into commodities, creating systems that keep us dependent. Even the Entity, the game’s otherworldly antagonist, feels like a metaphor for an unstoppable force that feeds off our struggles. The parallels are subtle but hard to ignore. Just as in the game, escape can feel like an uphill battle.
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Shape-shifting hammer head 2024年12月17日 0時02分 
how cute only 431 hrs but respect:cupup: