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Recent reviews by Ypungy113

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No one has rated this review as helpful yet
17.1 hrs on record (10.7 hrs at review time)
Review and suggestions (on the off chance a dev see this).

Review:
Great strategy tower defence game, I have found my self easily loosing a few hours to this game without realising, and i expect to loose many more, as I get caught up playing. As much as you are at the mercy of RNG, there is an undeniable amount of strategy and planning that is required to win. E.g. "Maybe ill have the path double back on its self so towers that defend the end can also attack the start" or "ill start building here preemptively so when i get that 1 piece I need I can be in a great position."
Case and point, would strongly recommend, if you enjoy tower defence, strategy, and can work with what RNG bestows upon you.

Suggestions:
As I said, the game is great, but it also has alot of potential. Here's a list of ideas I thought would be neat. Also so if there is any formatting issues here, sorry, I was copying from a note pad file.
"*?" Indicates im personally not sure on this exact value.

New Guild/s:
- Jesters:
Income is capped at +1*?, and you cant earn materials through tiles, however you draw 1 of 3 bonus cards at the end of each wave.

Tower changes/s:
- Boulder Tower:
Its good but hard to make effective. Could extend range by 1, slightly reduce reload, or be able to fire both directions. Or it can be left as is, its not pressing.
*note* For "both directions suggestions" it could behave simply as:
(xx[]xx) or (xx[]x)
With "x" being range, and "[]" depicting the tower.

New Game Mode/s:
- Endless:
Does what it says on the tin, no end round, go as long as you can. Maybe uncap income from +4 and 99. Maybe go to +5 once you have 80 coins, +6 at 120, etc. Also have all towers from all campaigns available, or have them cycle like seasons ever 20*? waves.

New Enemies:
No specific suggestions, just would be cool to see some new ones, but its not a big deal.

Anyways. Good game, im keen to see where it goes.
Posted 9 July, 2024. Last edited 9 July, 2024.
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No one has rated this review as helpful yet
45.2 hrs on record (41.2 hrs at review time)
Who knew drowning, imploding, getting shot, getting eaten and doing a little clowning was so much fun. (Even better with mates!)
Posted 23 November, 2023.
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No one has rated this review as helpful yet
435.6 hrs on record (223.4 hrs at review time)
Early Access Review
Bought this game a little after release, and it was worth every cent, and then some. All the new stuff they have made and are developing have been amazing. Fantastic game.
Posted 29 April, 2022.
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Showing 1-3 of 3 entries