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No information given.Buy Binds:<br />bind &quot;kp_ins&quot; &quot;buy vesthelm;&quot;<br />bind &quot;kp_del&quot; &quot;buy flashbang;&quot;<br />bind &quot;kp_end&quot; &quot;buy awp;&quot;<br />bind &quot;kp_downarrow&quot; &quot;buy m4a1; buy ak47;&quot;<br />bind &quot;kp_pgdn&quot; &quot;buy ssg08;&quot;<br />bind &quot;kp_leftarrow&quot; &quot;buy p90;&quot;<br />bind &quot;kp_5&quot; &quot;buy ump45;&quot;<br />bind &quot;kp_rightarrow&quot; &quot;buy p250;&quot;<br />bind &quot;kp_home&quot; &quot;buy deagle;&quot;<br />bind &quot;kp_slash&quot; &quot;buy incgrenade;&quot;<br />bind &quot;kp_multiply&quot; &quot;buy hegrenade;&quot;<br />bind &quot;kp_minus&quot; &quot;buy smokegrenade;&quot;<br /><br />crosshair<br /><br />Crosshair:<br />cl_crosshairstyle 5;<br />cl_crosshairsize 3;<br />cl_crosshairthickness 1;<br />cl_crosshairgap 0;<br />cl_crosshair_drawoutline 1;<br />cl_crosshair_outlinethickness 1;<br />cl_crosshairdot 0;<br />cl_crosshair_t 0;<br /><br /><br /><br />cl_crosshairsize &quot;4&quot;;cl_crosshairstyle &quot;4&quot;;cl_crosshairusealpha &quot;1&quot;;cl_crosshairthickness &quot;1&quot;;cl_crosshairgap &quot;-2&quot;;cl_crosshair_outlinethickness &quot;1&quot;;cl_crosshair_drawoutline &quot;1&quot;;cl_crosshairdot 0<br /><br /><br /><br /><br />cl_crosshair_drawoutline &quot;1.000000&quot;<br />cl_crosshair_dynamic_maxdist_splitratio &quot;0.35&quot;<br />cl_crosshair_dynamic_splitalpha_innermod &quot;1&quot;<br />cl_crosshair_dynamic_splitalpha_outermod &quot;0.5&quot;<br />cl_crosshair_dynamic_splitdist &quot;7&quot;<br />cl_crosshair_outlinethickness &quot;1.000000&quot;<br />cl_crosshair_sniper_show_normal_inaccuracy &quot;0&quot;<br />cl_crosshair_sniper_width &quot;1&quot;<br />cl_crosshair_t &quot;0.000000&quot;<br />cl_crosshairalpha &quot;200.000000&quot;<br />cl_crosshaircolor &quot;3.000000&quot;<br />cl_crosshaircolor_b &quot;50.000000&quot;<br />cl_crosshaircolor_g &quot;250.000000&quot;<br />cl_crosshaircolor_r &quot;50.000000&quot;<br />cl_crosshairdot &quot;0.000000&quot;<br />cl_crosshairgap &quot;-2.000000&quot;<br />cl_crosshairgap_useweaponvalue &quot;0&quot;<br />cl_crosshairscale &quot;0&quot;<br />cl_crosshairsize &quot;4.000000&quot;<br />cl_crosshairstyle &quot;4.000000&quot;<br />cl_crosshairthickness &quot;1.000000&quot;<br />cl_crosshairusealpha &quot;1&quot;<br />cl_fixedcrosshairgap &quot;3&quot;
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