Sokimer
Cocos (Keeling) Islands
K'Sante is a proud monster hunter of the toplane who transforms from a defensive tank to a lethal skirmisher. The city of Nazumah looks to him for his courage, resilience and deadly power. He is both protector and apex predator.

Welcome to the K'Sante Champion Spotligh
K'Sante is all about finding the perfect moment to prove your strength, so let's start with his Ultimate: All Out. Cast All Out to target an enemy champion; if they collide against a wall, K'Sante knocks them through it. He'll pursue his enemy to the end of their path, dealing damage and stunning them. If K'Sante's prey doesn't hit a wall, they will be knocked back a short distance instead, taking less damage. Whether his cast hits a wall or not, K'Sante shatters his ntofos to turn them into sharp blades, entering All Out form at the end of his charge; while he's All Out, K'Sante gains attack damage that scales with his armor and magic resist. He'll also gain Omnivamp scaling with his health. But be careful, because all that power comes with responsibility: in All Out form, K'Sante is no longer a tank, he loses a large chunk of health, armor and magic resist. All Out form expires after a brief period, and K'Sante will be ready to tank once more; he can also recast his ultimate to exit the form early.
K'Sante's passive, Dauntless Instinct, marks enemies that are damaged by his abilities; his next attack will consume the mark, dealing bonus damage based on their max health. In All Out form, attacks against a marked target will deal even more damage, scaling with K'Sante's bonus armor and magic resist.
K'sante's Q, Ntofo Strikes, slams his ntofos in a line, damaging and slowing all enemies hit. If this ability hits an enemy, K'Sante will gain a stack; at two stacks, his next cast of Ntofo Strikes will fire a shockwave, knocking all enemies toward him and briefly stunning them. In All Out form, Ntofo Strikes will no longer slow, but its cooldown is reduced.
Use K'Sante's W, Path Maker, to begin charging a dash; release to dash in a line, knocking enemies to the end and stunning them. During the charge, K'Sante is unstoppable and takes greatly reduced damage; damage and knockback duration will increase with a longer charge. When K'Sante enters All Out form, Path Maker's cooldown is refreshed, K'Sante gains even more damage reduction and its charge speed and dash speed will increase. Enemies will also take more damage, but they will not be knocked back so be sure to knock them out instead.
Use K'Sante's E, Footwork, to dash to an ally or target location, K'Sante will gain a shield that scales with his max health. When you can, it's best to save your sidesteps for your friends: Footwork's range is much longer when cast on a teammate, and K'Sante will grant the same shield to them as well. You can use footwork to jump to allies that are over walls, but your untargeted dash won't go the distance, unless you're in All Out form.
Use K'Sante's W, Path Maker, to begin charging a dash; release to dash in a line, knocking enemies to the end and stunning them. During the charge, K'Sante is unstoppable and takes greatly reduced damage; damage and knockback duration will increase with a longer charge. When K'Sante enters All Out form, Path Maker's cooldown is refreshed, K'Sante gains even more damage reduction and its charge speed and dash speed will increase. Enemies will also take more damage, but they will not be knocked back so be sure to knock them out instead.
A good leader knows the difference between when to act and when to lie in wait, K'Sante will really shine if you're up for a challenge of decision making and mechanical mastery.
From protecting his allies to tearing through the enemy, he can do it all. Can you? K'Sante, the Pride of Nazumah, is here to finish every fight.

K'Sante is a proud monster hunter of the toplane who transforms from a defensive tank to a lethal skirmisher. The city of Nazumah looks to him for his courage, resilience and deadly power. He is both protector and apex predator.

Welcome to the K'Sante Champion Spotligh
K'Sante is all about finding the perfect moment to prove your strength, so let's start with his Ultimate: All Out. Cast All Out to target an enemy champion; if they collide against a wall, K'Sante knocks them through it. He'll pursue his enemy to the end of their path, dealing damage and stunning them. If K'Sante's prey doesn't hit a wall, they will be knocked back a short distance instead, taking less damage. Whether his cast hits a wall or not, K'Sante shatters his ntofos to turn them into sharp blades, entering All Out form at the end of his charge; while he's All Out, K'Sante gains attack damage that scales with his armor and magic resist. He'll also gain Omnivamp scaling with his health. But be careful, because all that power comes with responsibility: in All Out form, K'Sante is no longer a tank, he loses a large chunk of health, armor and magic resist. All Out form expires after a brief period, and K'Sante will be ready to tank once more; he can also recast his ultimate to exit the form early.
K'Sante's passive, Dauntless Instinct, marks enemies that are damaged by his abilities; his next attack will consume the mark, dealing bonus damage based on their max health. In All Out form, attacks against a marked target will deal even more damage, scaling with K'Sante's bonus armor and magic resist.
K'sante's Q, Ntofo Strikes, slams his ntofos in a line, damaging and slowing all enemies hit. If this ability hits an enemy, K'Sante will gain a stack; at two stacks, his next cast of Ntofo Strikes will fire a shockwave, knocking all enemies toward him and briefly stunning them. In All Out form, Ntofo Strikes will no longer slow, but its cooldown is reduced.
Use K'Sante's W, Path Maker, to begin charging a dash; release to dash in a line, knocking enemies to the end and stunning them. During the charge, K'Sante is unstoppable and takes greatly reduced damage; damage and knockback duration will increase with a longer charge. When K'Sante enters All Out form, Path Maker's cooldown is refreshed, K'Sante gains even more damage reduction and its charge speed and dash speed will increase. Enemies will also take more damage, but they will not be knocked back so be sure to knock them out instead.
Use K'Sante's E, Footwork, to dash to an ally or target location, K'Sante will gain a shield that scales with his max health. When you can, it's best to save your sidesteps for your friends: Footwork's range is much longer when cast on a teammate, and K'Sante will grant the same shield to them as well. You can use footwork to jump to allies that are over walls, but your untargeted dash won't go the distance, unless you're in All Out form.
Use K'Sante's W, Path Maker, to begin charging a dash; release to dash in a line, knocking enemies to the end and stunning them. During the charge, K'Sante is unstoppable and takes greatly reduced damage; damage and knockback duration will increase with a longer charge. When K'Sante enters All Out form, Path Maker's cooldown is refreshed, K'Sante gains even more damage reduction and its charge speed and dash speed will increase. Enemies will also take more damage, but they will not be knocked back so be sure to knock them out instead.
A good leader knows the difference between when to act and when to lie in wait, K'Sante will really shine if you're up for a challenge of decision making and mechanical mastery.
From protecting his allies to tearing through the enemy, he can do it all. Can you? K'Sante, the Pride of Nazumah, is here to finish every fight.

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Recent Activity
421 hrs on record
last played on 1 May
7.8 hrs on record
last played on 29 Apr
956 hrs on record
last played on 23 Apr
_fiendus 13 Oct, 2023 @ 5:39am 
+rep funny deathslinger & what the hell, all achivements from Isaac? You're insane bro!
Vintendo 10 Oct, 2023 @ 4:12am 
-reo bad surv
BorůFka 9 Oct, 2023 @ 8:00am 
pojebanec zkurvenej
BorůFka 9 Oct, 2023 @ 7:59am 
-rep extra idiot
marycarry 7 Oct, 2023 @ 2:32am 
+rep :) gg wp <3 nice and fair killer
Агафья Крысовна 8 Aug, 2022 @ 9:37am 
+rep fair killer