2 people found this review helpful
Recommended
0.0 hrs last two weeks / 13.7 hrs on record (10.5 hrs at review time)
Posted: 5 Feb, 2022 @ 12:52pm
Updated: 19 May, 2023 @ 2:50am

Doom 64 has the same gameplay like the previous original Doom games with the only difference that it comes with more puzzles and many times you'll catch yourself wondering what to do or where to go. It requires more thinking, focus and memory for the map than the previous games where you just run around shooting monsters or pressing door switches, and many times it gets confusing because of its level design structure.
My personal negatives were that the music is not that good (in fact at all) compared to the previous games and that the final boss battle is straight out stupid. The boss is a bullet sponge no matter which powerful weapon you use (even the bfg gun). The only way to beat it (atleast for me) was to hide behind a door button and just spray whatever clip I had left on her. The rockets the boss aims at you are unavoidable unless you find a trick like I did and kind of break the game. It's the worst boss battle I ever played in any game because it's so unbalanced.
All in all, the game is okay but I think it could've been a little better. I recommend it for the experience but it's nowhere epic like the first two Doom games were. Especially the soundtracks. You won't find epic thrilling music here. Which is a shame because the soundtracks in the first Doom games were what made the games so unforgetable, so epic and simple timeless.

Random tip: Watch out for the traps in some maps. I'd recommend saving at every new level (especially if you play this for the first time) because sometimes the traps are unavoidable and you end up getting stuck there.
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