eagarlock
zach gerdeman
 
 
No information given.
Recent Activity
503 hrs on record
last played on 25 May
3,345 hrs on record
last played on 25 May
666 hrs on record
last played on 15 May
Comments
Oggmeista 22 Mar @ 2:09pm 
ah well at least you figured this out, better late than never, but yeah there's scripting all over the place in a vain attempt to increase the challenge,,, if they just removed the ridiculous enemy damage screens and hid everything on the campign map as well as the ai actually being able to naval invasions, because usually it just doesn't...that would increase the difficulty without the blatent scrpting..
Oggmeista 21 Mar @ 3:16pm 
ahh so i see your latest post is not quite so complimentary...regarding, the comment, while you are generally correct, what would be the point, actually playing out the missions if the AI proxy generated simulation or gave you the player a favourable result?...soon everybody is barely playing the actual game but instead using auto resolve to play out the campaign, which imho is not what the premise of the game is.
Oggmeista 21 Mar @ 3:16pm 
..and believe me i have a LOT of criticisms about the game, but this is not one of those.. things like broken economy, unrealistic campaign map, ie where is the FOW (Fog of War)? becasuse this begging for carriers i hear right now would be pointless without a FOW, that's what carrier warfare was all about finding the enemy before he found you or your aircraft exceeded their range..however in this game nobody needs to search and find anything because the positions of everything are already shown even more ridiculous where they are all headed to,, this is not how things were in reality
Oggmeista 18 Mar @ 11:44am 
from UAD forums ...your post "much better" ... my reply "much ♥♥♥♥♥♥♥" economy is totally broken , and totally biased, veetain limited shiping routes are stupid, in real life the enemy wouuld not comply with any stupid restriction..., and onother thing power projection is also dumb as it has no bearing on where the actual ships are therefore always givong more powerful nation blackade status even ig they were begging for peace that same turm

Also.. why do we see where all enemy ships are on campaign map? you think that's realistic?, and even where they are all going?, yeah like sure the enemy tells you exactly what he is planning..... and this one...why are we privy to exact enemy sustained damage?, do we have sspies on board constantly giving us damage status updates.....this is an ARCASE game and a broken trash one at that.
Volpe 10 Mar @ 12:11pm 
you just got ♥♥♥♥ on lmao
Barry steakfries 24 Jun, 2023 @ 6:24pm 
quit life so bad at the game