3
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reviewed
158
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Recent reviews by Tatsuya Nakadai

Showing 1-3 of 3 entries
1 person found this review helpful
152.0 hrs on record (18.6 hrs at review time)
魂类大成之作
Posted 1 March, 2022.
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1 person found this review funny
15.0 hrs on record (9.9 hrs at review time)
Interaction between present and future-----Infinite

This game is about a chance,a chance of redemption.
Or more like "a chance for us to be together."
Posted 3 April, 2020.
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30.0 hrs on record (17.9 hrs at review time)
战斗系统出彩:招式多而不杂、繁而不乱,连招观赏性强、绚丽感突出。打击畅快。虽然游戏通关难度不算太高,但要获得高标准战斗评价还是相当有操作性和难度的。(摩托中键群杀利器*^▽^* 但丁真魔有如神明之能)
剧情扎实生动:既有猎魔探密的玄异,又有但丁和维吉尔相爱相杀的活泼。VDN三人的形象也在一系列的故事中得到了极佳的诠释。游戏流程不长却给人创造历史的观感。(封印恶魔树一去不返的意志亦震撼人心)
怪物特色鲜明:怪物npc战斗风格各异,不单一。比如面对Hell Antenora菜刀斩义手、Fury瞬移环绕打击等迥异的怪物战斗风格时,玩家采用的具体应对策略也会有所不同,予人不单调的战斗体验。
场景画面独特:场景整体史诗感、末日感突出,现代科技与中世纪风格建筑的碰撞亦别有滋味。

愚以为Dmc5再次稳固了鬼泣系列独占ACT鳌头的地位,也将是动作游戏史中一座永远的丰碑。 大爱DMC!
Posted 29 March, 2020. Last edited 29 March, 2020.
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Showing 1-3 of 3 entries