8
Products
reviewed
223
Products
in account

Recent reviews by 问道

Showing 1-8 of 8 entries
1 person found this review helpful
17.6 hrs on record (12.8 hrs at review time)
游戏正反馈过少,包括但不限于行动奖励,选择奖励,以及剧情奖励。
情绪输出就算了,差评的大家已经帮我骂完了
完全
不推荐
Posted 14 June.
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30.9 hrs on record
428 被封锁的涩谷

前前后后花了31个小时全成就了,想来也该写写评测为这个游戏做个个人化的总结了
对于整个游戏而言:

画面 采用的是真人拍摄做cg背景的方式来进行故事展开的,我个人对于游戏画面是不挑剔的,所以分数是没有意义的,但是在整个画面构图上也有长足的可取之处,而且在营造氛围上做得非常不错,让人很有代入感。8/10


剧情 整个主线游戏剧情环环相扣,因为最终是会被引导上 制作人 命运的时间线里,所以玩家在选择上就如同堆叠积木一般,虽然有些积木是可以堆叠的,但是没有办法导向最终的产品,不过堆叠的过程也会是一种不错的体验

分支剧情中大多的be设计虽然神展开挺让人眼前一亮的,但是有些展开过于让人眼前一黑,我个人是比较讨厌这种剧情安排的

游戏虽然选项很多但是结局很少,基本上算是线性游戏(因为其他线走不通),但是就像走迷宫一样,迷宫本身也是吸引人的,不是么?

游戏有在整个主线之中利用游戏的keep out/jump机制设计彩蛋剧情内容,是蛮不错的游戏设计,真希望这类游戏能多一些,这样看视觉小说也不至于只能依靠文字带了新奇体验。
游戏在整个故事叙述之中接入了解释的高亮字块,用于对剧情或者对知识点的普及,我非常喜欢

总的来说:9/10


游戏性 我个人这类型游戏玩得比较少,所以当我发现我能在重复的摁空格的中途,面临一系列的选择导致的keep out,从而不得不去别的故事线中寻找jump点(甚至有些时候在tips里面才有)的时候,我真的爱上了这款游戏。他加强了我操纵着事件导向的感觉。

时间线的设计在当时来说是非常超前的,能让玩家的可操作性变得更为丰富。虽然还是会有比较大量的重复阅读的画面,不过瑕不掩瑜。9/10


音乐 我的音乐鉴赏能力低下,但是都很好听。直接10/10


P.S. 我最喜欢的是记者线
Posted 9 April, 2023. Last edited 9 April, 2023.
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6.1 hrs on record (3.7 hrs at review time)
慕名而来,确实很行!吹哥,我滴超人!
Posted 14 February, 2022.
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10.7 hrs on record (5.7 hrs at review time)
优点:”非游戏“玩法新颖,多维度穿越,以及彩蛋较有趣
缺点:流程较短,点击游戏较烦(不是我的菜)
Posted 12 August, 2020.
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752.3 hrs on record (454.3 hrs at review time)
初中到大学一直玩,新dlc更加容易嫖了,容易玩崩
Posted 9 December, 2019.
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866.2 hrs on record (548.0 hrs at review time)
Early Access Review
独自的武侠,文字的世界,曲折的剧情
Posted 3 November, 2019.
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4.8 hrs on record (3.2 hrs at review time)
铁别好玩,很对我胃口,喜欢简洁风格的可以尝试,猫厂音乐真好听
Posted 5 October, 2019.
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1 person found this review helpful
160.4 hrs on record (151.8 hrs at review time)
吹爆波兰蠢驴,游戏良心又实惠,世界观宏大,玩法多样。
Posted 8 April, 2019.
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Showing 1-8 of 8 entries