^Libgnne^
bind shift "+speed; r_cleardecals"; bind v "cl_righthand 0"; bind c "cl_righthand 1"; fps_max 0; voice_scale 0.3; volume 0.8; viewmodel_fov 70; viewmodel_offset_x 2; cl_hud_playercount_showcount 1; cl_showpos 1; cl_autowepswitch 0; gameinstructor_enable 0; net_graphshowlatency 0; rate 128000;

cl_crosshairthickness 0; cl_crosshairstyle 4; cl_crosshairsize 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshair_sniper_show_normal_inaccuracy 1; cl_crosshair_outlinethickness 1; cl_radar_always_centered 0; cl_radar_scale 0.4;

sensitivity 0.65; rr_thenany_score_slop; r_AirboatViewDampenDamp; autosavedangerousissafe; zoom_sensitivity_ratio_mouse; cl_crosshair_sniper_width 2; cl_crosshair_outlinethickness 1; cl_crosshair_sniper_width 2;

cl_crosshaircolor_b 255; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor 5 ; +cl_forcepreload 1 ; cl_upspeed 128; viewmodel_offset_z -1; viewmodel_offset_y 2;

con_filter_text damage; con_filter_text_out player; con_filter_enable 2; developer 1; alias +jumpduck "+duck +jump"; alias -jumpduck "-duck -jump"; bind n "+jumpduck"; bind "KEY" "+jump;-attack;-jump"; +graph; net_graphproportionalfont 0;
bind shift "+speed; r_cleardecals"; bind v "cl_righthand 0"; bind c "cl_righthand 1"; fps_max 0; voice_scale 0.3; volume 0.8; viewmodel_fov 70; viewmodel_offset_x 2; cl_hud_playercount_showcount 1; cl_showpos 1; cl_autowepswitch 0; gameinstructor_enable 0; net_graphshowlatency 0; rate 128000;

cl_crosshairthickness 0; cl_crosshairstyle 4; cl_crosshairsize 1; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshair_sniper_show_normal_inaccuracy 1; cl_crosshair_outlinethickness 1; cl_radar_always_centered 0; cl_radar_scale 0.4;

sensitivity 0.65; rr_thenany_score_slop; r_AirboatViewDampenDamp; autosavedangerousissafe; zoom_sensitivity_ratio_mouse; cl_crosshair_sniper_width 2; cl_crosshair_outlinethickness 1; cl_crosshair_sniper_width 2;

cl_crosshaircolor_b 255; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor 5 ; +cl_forcepreload 1 ; cl_upspeed 128; viewmodel_offset_z -1; viewmodel_offset_y 2;

con_filter_text damage; con_filter_text_out player; con_filter_enable 2; developer 1; alias +jumpduck "+duck +jump"; alias -jumpduck "-duck -jump"; bind n "+jumpduck"; bind "KEY" "+jump;-attack;-jump"; +graph; net_graphproportionalfont 0;
Currently Offline
zs_ffvii_mako_reactor_v6 17 May @ 12:01am 
fq ♥♥♥♥♥♥ mongol
нищий ♥♥♥♥ на 14к
fuhrer 12 Mar @ 6:21am 
noob player
y0ung 22 Feb @ 8:42am 
-REP STAL CHEATEROM
🔥F1R€🔥 12 Jul, 2023 @ 10:24am 
noob playing with cheater. ♥♥♥♥♥ can`t play himself handicap team -rep
Miracle- 13 Feb, 2023 @ 1:14am 
idiot player