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Bushmaster Angelo 最近的评测

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正在显示第 11 - 20 项,共 24 项条目
1 人觉得这篇评测有价值
总时数 431.7 小时 (评测时 218.9 小时)
Bruh
发布于 2019 年 11 月 24 日。 最后编辑于 2020 年 2 月 17 日。
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有 34 人觉得这篇评测有价值
总时数 70.3 小时 (评测时 7.6 小时)
抢先体验版本评测
TABS has been in looong development, since 2016. Landfall had so many deadlines but what was most surprising, was that the playerbase was a tad bit patient over those years. Now that the game has came out, it seems that the game has turned out to be pretty good I'd say.

As much as it is disappointing to say that a couple of factions were not introduced at the start of this game, it's at least plausible to me that Landfall Games is still doing their part, by updating and polishing the game as much to their ability. I mean hey, the Renaissance update came out so thats a plus in my book.

TABS is a fun wacky sandbox game. Right now, we just kinda have to bare with the eras or factions that we are given, while Landfall works to add the Pirate and Modern faction. :)
发布于 2019 年 8 月 24 日。
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总时数 125.0 小时 (评测时 44.9 小时)
yes, its just a fun open world milsim; try it.
发布于 2019 年 6 月 28 日。
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有 11 人觉得这篇评测很欢乐
总时数 166.4 小时 (评测时 40.1 小时)
CS:GO 评测
"2 days ago, December 7, 2018, a date which will live...in gamer infamy. the veteran CSGO community, was violently and deliberately attacked, by instincts and greed, of the Empire of Valve.

The Valve community was at peace with this once great nation, and at the solicitation of Valve, the promise of the introduction of Half-Life 3 and the promise for a great, prosperous community. Indeed, 9 days after the release of Artifact, the game's reception has received Mixed reviews and a score of 77% by Metacritic. The game had lost half of it's playerbase within a week and the numbers were plunging consecutively. While this playerbase criticism was still on the rise within the "Artifact" community, Valve did not give out a direct response.

It will be recorded that the Battle Royale trend and Valve's indirect cohesion within it's community makes it obvious that the trend continues to fuel our Lord and Savior "Gaben" with greed and instinct. This trend may have been planned for weeks or even months. During the intervening time, Valve Software has deceived us with the hopes of giving the things we desire most from our Lord and Savior, with the abandonment of the Half Life campaign and it's writers.

The trend 2 days ago has been widely received as negative and "F2P" and a deliberate "waste of money" to CSGO community. A that day, they have given us the pointless "Prime Status" to "Honor" those who have played for thousands of hours. Clearly, it was an indirect apology made by developers themselves.

Valve, has undertaken a deceitful advantage over it's playerbase extending throughout Steam. The facts from 2 days ago and the days to come speak for themselves. The People of Steam have formed have already formed their opinions and well understand the implications to the trends and cringe that will affect our great community.

As a common speaker of the CSGO community, I have suggested to prepare your anus for the upcoming 9 year old invasion and prepare all global elites to take any direct measures to fight back against the coming horde. But always will the Valve community remember the deceitful lies our lord has brought us."

DISCLAIMER: I made this as a joke review because I thought it be creative as hell. This is also to commemorate for the fallen of the Pearl Harbor attack planned by the Empire of Japan, I give credit to FDR for creating the original and thought provoking speech for Congress and the people of the United States. However, I still give this a negative review because I don't agree with valve's instincts of making a BR gamemode to attract a community of children to play this game and the Free to Play option. But thank you for stopping by.
发布于 2018 年 12 月 9 日。
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总时数 66.3 小时 (评测时 19.8 小时)
If you like military shooters + realism + "No Man's Land" like tension = Get this game...seriously. However, despite the price, I do suggest getting this on sale. I remember that Insurgency summer sale was only $1.99 USD, so it's worth the sale price.
发布于 2018 年 5 月 15 日。
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总时数 342.1 小时 (评测时 95.5 小时)
All I wanted to say is yes. I will give this a good rating. Although, there are some problems with the game that can be improved:
-Make the reload animations a bit authentic
-Of course, add more SCP's that can add to the gameplay, but try not to make them too boring to play as.
-Fix some glitches like the MIcroHID room and elevator which an object will be placed there for some apparent reason (maybe the cause of random map generation)
-Make more models to make it seem that not everyone is a duplicate of the same model (except for SCP obviously)

And that ends my conclusion. Although, the game is still buggy and laggy on its own and I thought it was a good idea to add in an SCP multiplayer breach game on Steam. Keep up the good work Hubert!
发布于 2018 年 2 月 17 日。 最后编辑于 2018 年 3 月 7 日。
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总时数 181.2 小时 (评测时 90.4 小时)
1 coach, 1 mechanic, 1 gambler, 1 news reporter VS 10 million zombies????


HELL YEAH! GET THIS GAME!
发布于 2017 年 12 月 29 日。 最后编辑于 2018 年 1 月 5 日。
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总时数 39.6 小时 (评测时 12.2 小时)
The Best game to play/mess around with your friends!
发布于 2017 年 11 月 24 日。
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总时数 2,639.7 小时 (评测时 335.7 小时)
Its November 2018, I decided to update my review for the steam awards once again. At it's current state, I changed my mind about 2.0 (apart from the weird war system in place REEEEEEEE). Soon, Paradox is going to come out with a new expansion for Stellaris: Megacorp. Damn can I not wait for Space capitalism! Therefore, I anticipate for the Update and the MegaCorp expansion for Stellaris. There are, however, some instances where the game becomes tedious in it's own way (and that kids, is why we have the most important feature in the entire game: MODSSS!!!!!), I think Paradox should add more content relating to being able to interact with your empire a bit more. I mean, pops are enough, but I think they should have instances where the public is in some sort of distress about something (like a political backlash within your borders), or some sort of festive event for your pops. I hope they do something about Empire interaction. Other than that, I still believe this game so far has some potential in it's waking...So, I hope to see Paradox be a bit more creative with their expansions and not just being a money grabber haha.-Angelo
发布于 2017 年 8 月 16 日。 最后编辑于 2018 年 11 月 26 日。
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总时数 36.6 小时 (评测时 15.2 小时)
they have a workshop? nice
发布于 2017 年 6 月 3 日。
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正在显示第 11 - 20 项,共 24 项条目