Lucidol
sigit rifaldy
Samarinda, Kalimantan Timur, Indonesia
CSGO


CROSSHAIR

cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_outlinethickness "1.000000";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshairalpha "210.000000";
cl_crosshaircolor "5";
cl_crosshaircolor_b "0";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "127";
cl_crosshairdot "0";
cl_crosshairgap "-2.500000";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "0";
cl_crosshairsize "2.500000";
cl_crosshairstyle "5";
cl_crosshairthickness "0.500000";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";

VIEW MODEL

cl_viewmodel_shift_left_amt "1.5";
cl_viewmodel_shift_right_amt "0.75";
viewmodel_fov "54";
viewmodel_offset_x "2.5";
viewmodel_offset_y "-2";
viewmodel_offset_z "-2";
viewmodel_presetpos "0";
viewmodel_recoil "1.0";
cl_bob_lower_amt "21";
cl_bobamt_lat "0.4";
cl_bobamt_vert "0.25";
cl_bobcycle "0.98";

VIDEO SETTING

Aspect Ratio: Normal 4:3
Resolution: 800 x 600
Display Mode: Blackbars
Global Shadow Quality: Very low
Model/Texture Detail: Low
Effect Detail: Low
Shader Detail: Low
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: 4x MSAA
Texture Filtering Mode: Enabled
FXAA Anti-Aliasing: Disabled
Wait For Vertical Sync: Disabled
Motion Blur: Disabled
CSGO


CROSSHAIR

cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_outlinethickness "1.000000";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshairalpha "210.000000";
cl_crosshaircolor "5";
cl_crosshaircolor_b "0";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "127";
cl_crosshairdot "0";
cl_crosshairgap "-2.500000";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "0";
cl_crosshairsize "2.500000";
cl_crosshairstyle "5";
cl_crosshairthickness "0.500000";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";

VIEW MODEL

cl_viewmodel_shift_left_amt "1.5";
cl_viewmodel_shift_right_amt "0.75";
viewmodel_fov "54";
viewmodel_offset_x "2.5";
viewmodel_offset_y "-2";
viewmodel_offset_z "-2";
viewmodel_presetpos "0";
viewmodel_recoil "1.0";
cl_bob_lower_amt "21";
cl_bobamt_lat "0.4";
cl_bobamt_vert "0.25";
cl_bobcycle "0.98";

VIDEO SETTING

Aspect Ratio: Normal 4:3
Resolution: 800 x 600
Display Mode: Blackbars
Global Shadow Quality: Very low
Model/Texture Detail: Low
Effect Detail: Low
Shader Detail: Low
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: 4x MSAA
Texture Filtering Mode: Enabled
FXAA Anti-Aliasing: Disabled
Wait For Vertical Sync: Disabled
Motion Blur: Disabled
Currently Offline