Don Baffetto
Don Baffetto
 
 
I hold an extreme and absolute appreciation for Baffi, particularly those, like mine, which are meticulously groomed, clean, and luxuriant. I extend this admiration to any other individual who takes equally good care of their facial hair. Baffi serve as the finest indicator of a person's decorum and intellect, invariably commanding respect.


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已运行 57 小时
This time, the esteemed developers at Spiders have indeed produced a truly remarkable game. Greedfall, I dare proclaim, is their most distinguished creation to date. Firstly, the narrative is exquisitely penned, providing an engaging dialogue experience and exceptional world-building. Unlike some of their previous endeavors, where the world is divided into smaller maps, this iteration ensures that each region is meticulously constructed, offering unique and captivating environments.

One must express gratitude for the manner in which secondary quests are designed. This game excels in presenting secondary missions with compelling narratives, eschewing the mundane fetch quests and repetitive tasks. These quests are exemplary, making the experience thoroughly enjoyable. As one undertakes these secondary quests, the opportunity to forge bonds with various characters and factions arises, allowing for a significant influence on the game's narrative. In this respect, it may almost surpass Dragon Age.

However, the game is not without its minor flaws. The orangey filter, intended to bestow a particular aesthetic, can occasionally be overwhelming, especially in certain regions at specific times, leading to a somewhat nauseating experience. Combat, while serviceable, is not perfect, and the character build mechanics lack excitement. Additionally, the DLC offers an intriguing series of quests lasting approximately two hours, though the price seems somewhat steep for the content provided. Nevertheless, it pales in comparison to the exorbitant prices of cosmetic items in live-service games, which offer far less value.

If one has an affinity for RPGs, I highly recommend giving this game a try, as it is a commendable addition to the genre. I earnestly hope the sequel will even surpass this title.
评测展柜
已运行 39 小时
This latest installment of the God of War saga proves a commendable effort in rejuvenating the franchise, effecting a metamorphosis in its gameplay while imbuing it with added layers of depth and progression through the incorporation of skill trees and armaments. Narratively, it stands as a paragon of excellence, holding me rapt with its unfolding tale, ever instigating a keen sense of curiosity.

Should I venture a minor grievance, it would concern the two realms unveiled in the denouement, wherein an undue burden of grinding is imposed upon the player. Such protracted exertions seem disproportionate to the essence of the game, and I daresay a more judicious allocation of resources towards additional boss encounters would have been preferable. Admittedly, this quibble detracts but little from the overall enjoyment of the game, which functions admirably even in its absence. However, given that two valkyries are ensconced within these realms, a modicum of brevity could have been judiciously applied.

As for Kratos, his penchant for wholesale destruction remains undiminished, a facet of gameplay which I find exceedingly gratifying. Anticipation abounds for the forthcoming port of God of War: Ragnarok to the realm of personal computing gaming, an event which I shall eagerly await.
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总时数 58 小时
最后运行日期:6 月 25 日
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成就进度   1 / 79
总时数 24 小时
最后运行日期:6 月 23 日