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このレビューが参考になったと投票した人はまだいません
総プレイ時間:4.3時間
早期アクセスレビュー
The game has so many issues. The running zombies are completely broken you cant consistently hit them at all. bullets sometimes go straight through them, the melee weapons outside of 2 of them are complete garbage. the zombies are far too tanky in melee combat for how many of them spawn and swarm the POI's and how much you often have to rely on your melee weapon if ♥♥♥♥ hits the fan early. MAKE THE MELEE WEAPONS STRONGER FOR THE LOVE OF GOD. Also why cant I hold down a heavy attack to line up a kill like in the first game. For the devs of CHIVALRY this games melee combat is extremely basic and amateur. The desync and lag can be awful. The game can be fun when your not lagging and when you dont have any game breaking bugs. Sometimes the quests completely break and you can not get the weapons in the store room, which completely breaks the flow of the game. I was hoping this game was more along in development but its seems that basic ♥♥♥♥ has not even been tested or thought about.

I like the idea of some massive endgame objective that you work together to overcome. I like the idea of getting geared up with guns to the point that you can go loud and roll through an area. But you reach that point too quickly. The game needs to be slowed down. There is little reason to explore or loot as you are instantly directed via a massive red diamond on your screen where to go. Remove this and instead let us use the in game map to navigate. Mark objectives on map and players will meet each other in the same way. After your first few runs you will realize just how quickly you can move through the current objectives, it does not help that you can run through a closely packed group of zombies very easily. THE GAME IS TOO EASY.

I do not like this supply, perk, extraction mechanic. it encourage rushing through the game. its poorly thought out in every way. I would rather the game play revolve around exploration and gearing up slowly, this may require lowering the amount of ammo POI locations give you or increasing the distance and obstacles between POIs. The POI salerooms are far to easy to loot and have an absurd amount of ammo in some of them. I am fine with their being locations with large amounts of stockpiled supplies, I just feel like you reach that point in a run far to quickly. I feel like The game is far to fast and there is no reason to take things slow, or loot anything past the POI safe rooms.

RANDOMIZATION needs to be increased. Weapons and pickups seem to spawn in the same place every single time. Most of the time they are the same things as well every single time. The objectives are the same every time. This gets samey very quickly.

The perks need to removed or reworked. I reached max level and did not notice really any difference in ability or game play as a result of my perks. the tree seems to be very limited as well. I did not feel stronger or better in any aspect. Also the random supply pick ups that you are supposed to extract with are meaningless due to perks being so seemingly meaningless.

I have had fun while playing and want to play more but its tough with just how many basic issues are present. I have faith the devs can turn this around and I want them to succeed but this is a massive ♥♥♥♥ up
投稿日 10月22日. 最終更新日 10月23日
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:34.8時間 (レビュー投稿時点:11.2時間)
Its good some technical problems but very good overall. one of the best 40k games ever made
投稿日 9月9日. 最終更新日 9月11日
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:83.4時間 (レビュー投稿時点:7.6時間)
ok good
投稿日 2月21日. 最終更新日 5月5日
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:49.3時間 (レビュー投稿時点:8.2時間)
good
投稿日 2023年11月29日.
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このレビューが参考になったと投票した人はまだいません
総プレイ時間:108.8時間 (レビュー投稿時点:90.5時間)
yes
投稿日 2023年6月22日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:84.7時間 (レビュー投稿時点:0.9時間)
早期アクセスレビュー
Played 21 hours during the many playtests and enjoyed my time and bought it this morning. Has 127v127, 64v64, and 32v32 modes with plenty of maps, vehicles, and helicopters. not everything is destructible but a lot is. its chaos, you will die a lot but its fun. The new map is great and the gunplay and movement is great. if you like FPS you should buy this game despite the low poly graphics.
投稿日 2023年6月15日.
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総プレイ時間:186.4時間 (レビュー投稿時点:2.2時間)
good
投稿日 2022年11月17日.
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:31.5時間 (レビュー投稿時点:3.4時間)
Game is good. And im sure it will get better.

There is a lot of salty old players from verdun that are upset that the devs pursued this game instead of updating a 7 year old dead game (which can barely pass 200 concurrent players in a givin day). And tannenburg (which is also dead and can barely pass 100 concurent players in a day). They claim it is "splitting" a non existent community across 3 games. while this one already has more players than tannenburg ever had and rapidly approaching the max that verdun had. This is the best looking and feeling game from this ww1 series. dont listen to a bunch of old heads upset that the gaming world has moved on.

Maps for the most part are good (dolomiti is straight trash tho for attackers) and its really is an updated version of verdun if you run in the open like a ♥♥♥♥♥♥ or not follow the momentum of a full team push then you probably wont like it. you will die a lot more on attacking side and you need the officer call ins to win. this is not COD but it is a casual twitch shooter.
投稿日 2022年9月14日. 最終更新日 2022年9月14日
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:5.2時間 (レビュー投稿時点:2.0時間)
早期アクセスレビュー
more free to play hero shooter trash. stupid map design. dumbass abilities same old ♥♥♥♥ we've seen in gaming for the past 4 years
投稿日 2022年9月8日.
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総プレイ時間:112.9時間 (レビュー投稿時点:74.4時間)
yes
投稿日 2021年12月22日.
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