Vaynar
 
 
:missing:
This is (one) of my favorite things
One of my favorite things to do is piss off the room temperature IQ smoothbrains. This review below is the time I managed to net every single one that simps for EA. Including a few community managers, if I'm not mistaken. :missing:
Review Showcase
Good things about this game: It's Star Wars, has good graphics, and has a good (starfighter) customization system.

Bad things about this game: Oh boy.

1. Story is mediocre and predictable. Congratulations, another high-ranking soldier defects from the Empire. Only difference this time is it isn't the PC.
2. Sudden transitions from good to wonky gameplay with little to no explanation. I go from turning and flying smoothly to smacking into everything and not being able to turn while A: Not being shot at. B: Not changing speed or energy focus.
3. VR compatibility. This is an interesting reversal; instead of a game being poorly ported to VR, this is a VR game poorly ported to other consoles. You can tell the only reason this isn't VR-only was because of the inevitable backlash it would receive.
3a. To elaborate: You cannot walk around the hangar or briefing room, or the halls between them(the only places you're allowed to go. You have to teleport point-and-click style.
3b. Controls are difficult if not impossible to change and non-intuitive on keyboard; slightly better with a HOTAS. I still don't know how to communicate with my teammates.
4. Poorly explained mechanics: Why does being blasted with an ion weapon give me a message that says 'mash any key' and then select a specific one and not tell me which one it is? In practice I have managed to get lucky and have the 'F' key selected once. Every other time I mash half the keys on the board before dying.
5. Lack of content. There are two and a half modes of multiplayer and a lackluster six-hour story. Also, one of the multiplayer modes is always ranked, so it's impossible to PvP fleet battles without doing ranked.
6. Pilot customization is crap. The outfits are cool and all, but lack of being able to actually move around to show them off, as well as the fact it changes nothing as you don't ever see your character in-game, story or multiplayer, aside from victory screens.
7. Total lack of droid customization or actual participation. Droids are an integral part of flying X-wings and Y-wings, and we can't customize them nor interact with them except for one point in the story where we can look at a random r2 unit as it does one singular animation on repeat.
8. False advertising: The advertisements and descriptions for this game produced the false impression that your character would have some form of appearance or importance in the story; this is false. Your character never speaks aside from some cookie-cutter voice lines, and has no actual effect on the story.
9. Lack of at the very least some single player content. You'd think EA, Motive, and whoever else would have learned from Fallen Order and Battlefront 2. The entire single-player campaign sets up to be your own squad leader and actually have stuff to do after the campaign is over. False. Campaign over. Single-player over. Go enjoy (ha!) the content-less multiplayer modes.

Tl;dr, EA pulled another battlefront 2017 and made a crap game at launch. I'll revisit this in a month or so and see if it's any better; I can't refund it, unfortunately, or I would. At least they had customization out of the gate this time.

Edits: Those of you reading this again or now: I'm making (or have made) a discussion post in the Steam forums with this review included. I have not made any edits to this review; any additional anything from me will be contained in that forum post. Thanks to everyone who's read and commented; even if they weren't nice, they were entertaining to read. :D