8
Products
reviewed
458
Products
in account

Recent reviews by Peazy

Showing 1-8 of 8 entries
1 person found this review helpful
50.2 hrs on record
Black Mesa takes the foundation of what made HL1 great and built upon it. The arsenal was vast and interesting, the environments had tons of care put into them for lots of replayability, it has little secrets you can take advantage of in the middle of combat, It really owned the whole "Run, Think, Shoot, Live" thing.
Posted 13 July.
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1 person found this review helpful
744.0 hrs on record (635.7 hrs at review time)
Great community, great weapons, great levels, great enemies, great characters, love the voicelines...
It's space dwarves mining, shooting, and drinking lethal quantities of beer! Whatever price you buy this game at, it won't be high enough.
I've bought the game for at least like 6 of my friends and counting. THAT'S how much I love this game.
Posted 22 November, 2023.
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No one has rated this review as helpful yet
2.6 hrs on record
The whimsical art style, cozy music, and macabre subject matter made me feel indescribably uncomfortable. Great little experience! 10/10
Posted 4 July, 2023.
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No one has rated this review as helpful yet
2.0 hrs on record
That was a very pleasant little game def worth at least the $2 I paid.
Posted 4 July, 2023.
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No one has rated this review as helpful yet
1.8 hrs on record (0.4 hrs at review time)
Neat VR puzzle game. Reminiscent of games like Factorio. Give it a shot, It's free anyway.
Posted 25 June, 2020.
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No one has rated this review as helpful yet
143.4 hrs on record (109.1 hrs at review time)
Incredible game, great developers that have ears *ahem Valve*.
Posted 8 June, 2020.
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1 person found this review helpful
1,581.3 hrs on record (1,165.6 hrs at review time)
Quite a dope game. Would recommend you to give it a try if you haven't already.
Posted 30 June, 2019.
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No one has rated this review as helpful yet
0.4 hrs on record
This is probably the most meta game that I've played. Though do note that I haven't played Undertale.

(This next part is mainly for the developer and smart people)
On a side note, as a "Techie" I've noticed alot of frame tearing. Thats when one frame is renderd on the top half of the screen and the next one on the bottom wich creates a noticable line across your monitor. It mainly happens when your game FPS is higher than your monitor's refresh rate.

A way to stop tearing is to implement "Vsync" which only allows one frame to be drawn every 0.0166 seconds. This limits the framerate to 60 and doesn't try to render two frames at once. If you want to give the option for higher framerates, just limit it to 1 divided by the monitors refresh rate. Though it often times creates really bad input lag, so just give an option to turn it off.

Or I might be making a fool of myself in front of people smarter than me.
Posted 28 November, 2017.
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Showing 1-8 of 8 entries