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Análises recentes de XRay

A apresentar 1-6 de 6 entradas
Ainda ninguém achou esta análise útil
102.7 hrs em registo (101.1 horas no momento da análise)
Good!
Publicado a 19 de abril.
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Ainda ninguém achou esta análise útil
99.4 hrs em registo (15.8 horas no momento da análise)
Some suggested improvements:
- More good-looking character presets, face shapes, .... I want a beautiful main pawn but only 1 preset is acceptable, while the rest is amazingly ugly. The game provides about 30 female head presets, but a half of them are like grandma, plus 14 mid-age, ugly faces. Just ... why?
- Configuration for keyboard is impossible. I want to customize the key bindings but after changing them as my will, the game does not allow me to apply, so that I have to go with the default. And, the default key bindings are very unfriendly. Why not M for map, I for inventory, like every other games? Why not R, but Ctrl + R for toggling light?
By the way, still love the game.
Publicado a 23 de março.
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Ainda ninguém achou esta análise útil
50.6 hrs em registo (7.0 horas no momento da análise)
good
Publicado a 15 de março.
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1 pessoa achou esta análise útil
11.0 hrs em registo (5.1 horas no momento da análise)
Análise de Acesso Antecipado
As a fan of Pokemon games, I welcome every other monster training games that inspired by Pokemon. My first impression to Adorimon is its art style: it is somehow like Pokemon but with more details in texture and shadow. I pick Kitterim and have a really fun experience. I also appreciate the devs for trying to make the combat system different from Pokemon, with the default Defend move (no need to spend 1 move slot for Protect), move cooldown (cannot spam a move), mana management. I have also read their guide and get impressed by the number of statuses in the game. There are a lot of damage over time statuses like Burning, Poison, Bleeding, Electrocuted ... and each of them has an unique damage calculation mechanic, plus that all of them can happen at the same time, it's really fun to see your opponent is taken down by multiple DOT effects.
Publicado a 30 de janeiro.
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1 pessoa achou esta análise útil
691.5 hrs em registo (340.0 horas no momento da análise)
Needless to say :)
Publicado a 25 de novembro de 2023.
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Ainda ninguém achou esta análise útil
1,347.6 hrs em registo (119.5 horas no momento da análise)
Fantastic game!
Publicado a 15 de abril de 2021.
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A apresentar 1-6 de 6 entradas