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Reseñas recientes de Skyonline123

Mostrando 1-4 de 4 aportaciones
Nadie ha calificado esta reseña como útil todavía
1.0 h registradas
Very excited for the full game. I found myself looking around and wondering... The red light is this way but could I get all the way to something that catches my eye? I'm happy the demo rewards exploration and the quick restart works great for breaking me out of not wanting to risk it.

I would recommend to try the demo for any interested. I was looking for a game with large mega-structures that would leave me in awe with a hint of lore, and this delivers.
Publicada el 31 de diciembre de 2023.
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Nadie ha calificado esta reseña como útil todavía
14.9 h registradas (11.8 h cuando escribió la reseña)
Pretty visuals
Can play in Russian
Good base building
Mysterious Slav squat character is best character
Publicada el 12 de noviembre de 2021.
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A 1 persona le pareció útil esta reseña
34.4 h registradas (31.4 h cuando escribió la reseña)
Reseña de acceso anticipado
This game have massively improved since its release due to the staff over at creaky corpse listening to the player base and establishing a strong communicative relationship early before and into the release. There's still some work to do, but i'm quite impressed so far.

good points
- Very little lag even with my low-mid end laptop even on sa servers in a group.
- Good atmosphere with some panic moments in the indoors focused layout making for good fun
- discord support makes it very simple to find a team of up to 8 with voice chat
- looting feels varied
- it's not just point and shoot, fighting requires a bit of tactical thinking
- responsive development team, tweaks are constantly being made eg reducing building size, tweaking quest kill counts and xp amounts, stat fixes all making the game more enjoyable

bad points
- Economy is open to a little abuse now and again
- More outside environments would be awesome, along with some fixed memorable points eg the chopper in df1, places you feel don't want you to be there.
- In outposts it's a little hard to find the questgivers as they're a bit of a maze at the moment with a few being more than one door away from the main lobby. Either make the outposts fixed and give them more character like a mockup bar some questgivers hang out in, or an underground market in the basement. Give people an excuse to want to explore a bit. Maybe an xp reward for looting collectibles around them or add to the lore a bit. Metro 2033 stuff.
Publicada el 14 de septiembre de 2018.
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A 1 persona le pareció útil esta reseña
0.2 h registradas
Reseña de acceso anticipado
If you want people to come from mount and blade you have to make it easier to run on lower-mid spec pc's. It won't run smoothly on very low settings for me which is dissapointing, but i'm sure there is work that can be made towards it.
Publicada el 22 de septiembre de 2017.
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Mostrando 1-4 de 4 aportaciones