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Recent reviews by Wyflyer

Showing 1-4 of 4 entries
1 person found this review helpful
12.3 hrs on record (3.2 hrs at review time)
Skul: The Hero Slayer is boring and frustrating in every way possible. It borrows many gameplay elements from many different games of the rouge lite genre, yet fails to improve on them in any way. There is nothing to teach you the nuances of the gameplay, nothing to show you how the different heads work or what the door designs mean when transitioning levels. The enemies are fine and work well, but the level design of this game is so basic and does not compliment the enemies moves or positioning The graphics look as generic as can be, like they used free assets from Scratch (look it up). The music is bubbly and fun the first time around, but after the 10th time in the same area, listening to the same 8 or 10 notes for 10 minutes can get really annoying. The story is non-existent and as far as I am in the game, I can't see it going anywhere remotely interesting. The dialogue can range from boring to very cringe-worthy, and the characters have as much personality as a wet blanket. Nothing about this game is rewarding, none of the upgrades are fun or helpful, a lot of the heads you get are just lame and not fun to use, and movement in this game is as stiff and weightless as it can get. I can't even recommend you buy this game on sale, it would just be a waste of your money.
HOWEVER, thankfully this game is only a rip off of much better games you can play that are much more engaging and entertaining than Skul could ever be.
Do you want the movement, combat, exploration and difficulty of Skul except you actually feel like you're playing a real video game? Hollow Knight Babeyyyyyy! It's a souls like metroidvania with beautiful music and art design, amazing boss battles to fight and areas to explore, and on top of that, they don't try to waste your time with some stupid story with horrible characters.
Do you want a rogue lite with the upgrades, weapon system, and level traversal that Skul stole? Boom, Hades. You play as Zagreus, son of Hades, escaping from the horrible hell scape his father governs. There are so many upgrades, so many weapons and variants of them, so many characters, so much story to take in, amazing music and boss battles, it's truly incredible. I can't blame Skul from stealing from Hades, it is an amazing game.
How about just a simple boss rush? No run and gun levels, no upgrades, just you and your weapons. Then play Furi. Furi is one of the most simple games I've played and yet it delivers a more fun and rewarding experience than Skul ever wanted to. You have a gun, a sword, and a dash. That's it. Each enemy is so much different than the last, all with their own goals and ambitions. Once you master the combat of Furi, you almost become a boss yourself.
I hate to be so negative about this game, because I really did want to like it. But after I reached the final boss of the second area (which is a literal Mantis Lords copy) I've lost all motivation to continue. Maybe I'm just not getting it being too bitter, but I honestly don't understand the appeal of this game when you could just play the games it rips it's mechanics from instead.
Posted 28 January, 2021.
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62.0 hrs on record (51.5 hrs at review time)
yeah it's ok I guess
Posted 20 December, 2020.
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22.9 hrs on record (22.9 hrs at review time)
I remember begging my parents to buy me this game a year after it had come out, and I still find myself coming back to it. The game concept of "time moves when you move" is simply genius, incorporated into a story full of themes like control and power. And with an fun enough variety of weapons and levels SUPERHOT is infinitely re-playable and most definitely worth your time.
Posted 20 August, 2020.
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16.0 hrs on record (9.3 hrs at review time)
A great sequel to the first, flaws and all. Great story, fun gameplay, and enough blood and guts to make Spielburg blush
Posted 5 July, 2020.
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Showing 1-4 of 4 entries