3
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Recent reviews by DarckThunder

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
4.9 hrs on record
Cout mais vraiment bon, exellent mouvement, super agreable a controlé.
Combat un peut moins stelaire mais clairement pas le focus du jeux.
Un bon petit jeu qui vaux le coup, rien a dire de plus.
Posted 25 August, 2023.
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2 people found this review helpful
3 people found this review funny
22.4 hrs on record (21.4 hrs at review time)
Let me preface this by saying that I love the game, good music, amazing visual, great twist on the deck building rogue-lite genre, BUT I can't recommend it...

In my opinion the game have mojor design flaws, it's design as a card game first, and a rogue-lite last, let me explain:
In a card game, you have archetypes that are fundamentaly stronger than certain archetypes and weaker than others, kinda like rock paper scisor, and this game feel like a rigged game of rock papper scisor, where you can only play rock the whole game because pivoting is both way to long/difficult and a waste of ressources, so you better pray that all the fight are scisors or realy realy weak pappers... (and with the sadly low amount of encounters GL pivoting in the first place...)

I'll give a few exemples: build a deck where your main DPS is a multi-hitting unit, get destroyed by enemies that buff themself or damage/debuff you everytime they are hit.
Build a counter-attack team, get destroyed by enemies that hit realy hard.

If you could at least know what fights are ahead, you could maybe prepare a tad bit better, but you can, you have to build your deck and pray that it's good enough to take down a the boss you will face, you're whole progress is in great majority RNG dependant, and SURE, maybe if you played card games your whole life, can strategize 55turns in advance, and still get lucky enough to get the card you need when you need them, maybe, MAYBE, you can reach the final boss semi-consistanly... probably.

A game that advertize "buid a deck that conrespond you" shouldn't punish you for doing so.
Telling your player to build a deck up for a challenge, without letting them know in advance what the challenge is, isn't fair, it's a cheap artificial way of giving the impression the game is harder than it is, wich is a shame cause the game is already challenging enough, not knowing in advance what's waiting for you just makes it frustrating when you enter the fight, the boss didn't even showed up and you know you lost already cause your deck isn't build to deal with it.

But if you're into RNG grind until you get THE run, ig this game is for you.
Posted 26 April, 2023.
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No one has rated this review as helpful yet
73.6 hrs on record (30.7 hrs at review time)
Exellent pour passé le temp, le gameplay est nerveux et propose ennormement de possibilitée, meme si tout débloqué prend pas mal de temp.

Bref, un bon rogue-like comme on les aimes.
Posted 5 July, 2019.
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Showing 1-3 of 3 entries