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[53rd] Pete 님이 최근에 작성한 평가

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4명이 이 평가가 유용하다고 함
기록상 34.5시간 (평가 당시 34.3시간)
Significant downgrade when compared to Victoria II

In some ways the game lets you have larger control over the economical and trade part of the game which is not very fun, as you have to contantly micro manage your surplus and deficit of resources for your industry.
On the other hand, the control of the millitary decisions was mostly given to the AI which makes wars incredibly frustrating in many scenarios, especially with the currently broken battle system that involves randomly large number of troops fighting another random number of troops with RNG modifiers affecting the battle result.
The political system of the game is lacking in many ways, as interaction with the various interest groups is simply not present and passing laws always leads to making at least one group very angry with the goverment, when radicalized it can lead to a revolution ending in a civil war (which happens to the AI lead nations too often in my opinion). The ratio gain of radicals/loyalists also seems to be heavily sided in favor of the radicals.
So in conclusion it's a very diffrent game from Victoria II and makes some radical changes in the gameplay which I don't find very positive, but I still hope the game will be updated and adjusted in many ways in the future, unless it is abandoned like the infamous Imperator Rome.
2022년 10월 25일에 게시되었습니다. 2022년 11월 13일에 마지막으로 수정했습니다.
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