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Shart Attack 最近的評論

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目前顯示第 1-10 項,共 13 項
目前尚未有人將此評論標記為值得參考
總時數 1,110.3 小時
Developers broke mods and continue to break mods, weapon customization is limited and poor, play styles are unbalanced.
張貼於 6 月 27 日。
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總時數 17.7 小時 (評論時已進行 17.3 小時)
The game is fun once you learn how to play it effectively, probably the best genre swap ever.
張貼於 2023 年 11 月 7 日。
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總時數 122.1 小時 (評論時已進行 115.0 小時)
it's great, i wish it was easier to mod though.
張貼於 2023 年 8 月 19 日。
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總時數 74.3 小時 (評論時已進行 5.5 小時)
Great gaem best magic system in a while
張貼於 2023 年 2 月 10 日。
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總時數 15.5 小時 (評論時已進行 3.3 小時)
audio has periods of buzzing, but a half broken game is the norm for bethesda.
張貼於 2022 年 9 月 3 日。
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102 個人認為這篇評論值得參考
19 個人認為這篇評論很有趣
總時數 2,173.0 小時 (評論時已進行 58.1 小時)
it's like halo, with 4 weapons you remember and a bunch of ♥♥♥♥ you wish hadn't replaced what came before.
張貼於 2022 年 6 月 6 日。
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總時數 75.5 小時 (評論時已進行 54.9 小時)
Their early work was a little too new wave for my taste. But when Sports came out in '83, I think they really came into their own, commercially and artistically. The whole album has a clear, crisp sound, and a new sheen of consummate professionalism that really gives the songs a big boost. He's been compared to Elvis Costello, but I think Huey has a far more bitter, cynical sense of humor.
張貼於 2022 年 4 月 15 日。
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總時數 1.0 小時 (評論時已進行 0.9 小時)
Low player base, game not built for single player, becomes a slog. it is scary but it is also infinitely more expensive than just watching screamers on youtube.
張貼於 2021 年 12 月 3 日。
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總時數 46.7 小時 (評論時已進行 6.4 小時)
fun, delivers on what was promised, in depth diablo clone
張貼於 2021 年 10 月 11 日。
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1 個人認為這篇評論值得參考
總時數 6,397.6 小時 (評論時已進行 4,065.6 小時)
Warframe is a subpar game but it's a amazing tool for promoting itself.

Pros
* Fun Weapon and Character customization
* Fun Level Design
* Great Early Game

Cons
* Everything after the early game is either time gated (several days to unlock single new items), money gated (customization and item storage space), or hidden behind absurd levels of RNG (2 percent chance to get a mod)
* Bugs for things that should work and Nerfs for things that do work
* No proper endgame, there's never a point where you feel like your're experiencing deeper challenging content, the game play, despite appearances is simplistic and comes down to one or more characters running up to each other and spamming the attack button
* Pay To Win, While premium content is generally cosmetic, the RNG as stated before is so extremely time consuming that platinum is the only way to actually get certain items without sinking dozens of hours or more in game to acquire it. this game is relatively old so every time they add a new item that's another bum ticket in the way of what you actually want in a drop table and many rare items are only dropped by a single enemy that is either a rare spawn or is a boss that requires you to actually go hunting for it. many items may be what stands between you and functional build of a long abandoned weapon or warframe you like.
* Developers are callous, the company DE is usually close minded and considers any form of criticism to be toxic, this could even include bug reports, generally speaking you are more likely to get new content then a fix, and new content is rare and several years apart.
*New content is often content islands locked behind a quest and then making you repeat the same quests you've likely been doing for the last half decade or so just reskinned.
*any mission type not in the standard 5 mission types is likely shallow and requires you to dump the same amount of hours in what functions as a entirely separate game that will never see further development like Railjack, Archwing, and Kahl.
張貼於 2021 年 9 月 15 日。 最後編輯於 2023 年 12 月 26 日。
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目前顯示第 1-10 項,共 13 項