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Análises recentes de Art of WASD

Exibindo entradas 1–7 de 7
1 pessoa achou esta análise útil
11.8 horas registradas (2.1 horas no momento da análise)
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I cannot recommend this game.
- Gunplay feels very poor. Even with modifications to guns (not the base starting "Surplus" guns)
- Ai feel like they are environmental. Its best to just ignore them and have them fight each other
- XP gained and its uses feel like its not a well thought out system. You can Spend XP to purchase perks (such as increase carry weight) OR you can just save up and "Prestige" your character, causing stats to go up all around. This deletes your purchased perks. Meaning there is NO REASON to buy perks with XP until you are LVL 25. Also, your XP cap is locked based on Prestige level. So the perks that cost up to 25K XP (such as carry weight lvl5) are UNOBTAINABLE until you level up anyways.
- If you DO get into a fight... Just run. Shooting back is just going to draw even more combat to you.
- Most enemies feel like bullet sponges. But they DO get stunned from shots at least.
- High end enemies (such as big mechs and helicopters) can spawn in randomly or suddenly render, then 1 shot you.

I love the atmospheric feel of this game. I would like to love their base/hideout management. I like how the maps feel like warzones that are alive while the factions fight each other and you are just a little scavenger.

But the game is just... Not that fun. Loot, Hide, Run, Extract.
Publicada em 24 de setembro de 2024.
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3.4 horas registradas (3.2 horas no momento da análise)
This entire game was fun, However im leaving a negative review due to "The Arena" Puzzle. Throughout the game there are multiple time based puzzles meant to put pressure on you while you solve the issue. However The Arena puzzle does not have enough time. You cant lose this puzzle, but me and my peasant ended up repeating it so many times that we both memorized the entire maze and every combination but couldn't complete it in time.
Publicada em 28 de maio de 2022.
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Ninguém achou esta análise útil até agora
1,215.5 horas registradas (919.6 horas no momento da análise)
10/10 900+ Hours played (Modded). Never regretted purchasing any of the DLCs.
Publicada em 30 de junho de 2019.
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2.0 horas registradas
Halarious
Publicada em 26 de novembro de 2018.
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4 pessoas acharam esta análise útil
14.4 horas registradas (3.7 horas no momento da análise)
Ya know... I LOVE the game. But i should be able to pack enough food for a 23 day journey. THERE ARE ONLY 5 PEOPLE! How much are they eating! No wonder we sink so fast. All the sailors must weigh 300+ pounds. And on top of that, sometimes they steal extra portions. IN THE KILOGRAMS! 1KG = 2.20 pounds.
Publicada em 24 de fevereiro de 2018.
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8.7 horas registradas (7.7 horas no momento da análise)
The Gameplay is fun... When everyone plays fair. But i belive theres a speshal place in HELL for lvl exploiters (High lvl ppl fighting low lvl). For example Eatch lvl up you get 2 points to spend on upgrades, Sounds fair right? WRONG! There are 2 OVERLY exploited skills. Those are Movement speed and Mele Dmg. SO! if there is a lvl 10 who has MAXED out both those skills it basicly turns into FIGHTING F***ING SONIC THE HEDGEHOG WHO CAN 2 SHOT YOU! (4 if you have Full shield & Health). I understand its a mod but some of this crap needs to be NERFED.
Publicada em 1 de maio de 2015.
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1.7 horas registradas
I Loved Every bit about this game. The music, The art, EVERYTHING. However my ONLY COMPLAINT is that for how short the game is i dont belive its worth 5$. Even though you get 5$ worth of fun. *Disclaimer* I bought this on sale
Publicada em 29 de abril de 2015.
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Exibindo entradas 1–7 de 7