1 personne a trouvé cette évaluation utile
Non recommandé
0.0 h au cours des 2 dernières semaines / 11.8 h en tout (2.1 heure(s) lors de l'évaluation)
Évaluation publiée le 24 sept. 2024 à 19h29

Avis donné pendant l'accès anticipé
I cannot recommend this game.
- Gunplay feels very poor. Even with modifications to guns (not the base starting "Surplus" guns)
- Ai feel like they are environmental. Its best to just ignore them and have them fight each other
- XP gained and its uses feel like its not a well thought out system. You can Spend XP to purchase perks (such as increase carry weight) OR you can just save up and "Prestige" your character, causing stats to go up all around. This deletes your purchased perks. Meaning there is NO REASON to buy perks with XP until you are LVL 25. Also, your XP cap is locked based on Prestige level. So the perks that cost up to 25K XP (such as carry weight lvl5) are UNOBTAINABLE until you level up anyways.
- If you DO get into a fight... Just run. Shooting back is just going to draw even more combat to you.
- Most enemies feel like bullet sponges. But they DO get stunned from shots at least.
- High end enemies (such as big mechs and helicopters) can spawn in randomly or suddenly render, then 1 shot you.

I love the atmospheric feel of this game. I would like to love their base/hideout management. I like how the maps feel like warzones that are alive while the factions fight each other and you are just a little scavenger.

But the game is just... Not that fun. Loot, Hide, Run, Extract.
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