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Ingen har angett att denna recension är hjälpsam ännu
1.1 timmar totalt
Little Nightmares is often terrifying yet always beautiful. Coming from Swedish studio Tarsier, Little Nightmares is the studio's first original title after years of contributing mostly to Little Pig Planet titles for PlayStation. Tarsier really got to flex their creative muscles with this one and in the process, created a dark and enjoyable platformer.

When you first lay eyes on Little Nightmares, it’s hard to not immediately think of INSIDE. While this comparison may be apt, it’s also not entirely fair as INSIDE was in intense development for years and is frankly a masterpiece in my eyes. Little Nightmares is certainly a good game but to compare it to INSIDE would not be fair to either game.

Little Nightmares tells the (intentionally) vague story of a little girl named Six who is trying to escape from the Maw. In her three hour adventure, you’ll encounter grotesque beings and a number of scares along the way. The game walks a tight line with its horror elements and manages to mostly pull off everything it’s trying to do. Mostly. For every close escape I experienced in my time with the game, I also had a frustrating amount of trial and error moments that stunted the pace of the game for me. There were a handful of sections where I feel like the only way that you can figure out what to do is to fail first. Now this is not a bad thing per se, but it can kill the momentum of the game. I felt that this was particularly prominent due to the finicky controls. Reminiscent of Shadow of the Colossus, the grab animation didn’t always seem to work correctly and there was some funky collision involved. This wasn’t a huge issue but it hindered my experience overall and I feel could have been a bit more refined.

Minor mechanical issues aside, the things that Little Nightmares does right, it knocks them out of the park. The attention to detail and especially the sense of scale are superb and really help the game world create a solid and cohesive sense of place. While that place is certainly ugly, the devs made it a very pretty ugly. I found Little Nightmares to be one of the most screenshot-able games I’ve played this year. While the story was definitely vague, I still enjoyed its themes clearly relating to gluttony and vainness. I also enjoyed the (intentional?) nod towards Spirited Away towards the end.

Despite some frustrating trial and error segments and some mechanical flaws, I thought that Little Nightmares was a thoroughly enjoyable experience and a stellar original debut by an indie studio. I certainly plan on keeping an eye on Tarsier on the future and look forward to what they create next.
Upplagd 15 maj 2017.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
11.7 timmar totalt (11.4 timmar när recensionen skrevs)
Early Access-recension
nice game very fluppyshrekt
Upplagd 8 december 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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