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1-10/14개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 21.4시간 (평가 당시 18.3시간)
Died real quick. Devs were not ready for the high volume of players and were unable to release enough content on time to keep the game alive. A missed opportunity but was fun while it lasted.
2020년 11월 27일에 게시되었습니다. 2021년 2월 8일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 55.2시간 (평가 당시 20.9시간)
wallahi it's not me
2020년 10월 3일에 게시되었습니다.
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2명이 이 평가가 유용하다고 함
기록상 1.7시간 (평가 당시 1.0시간)
앞서 해보기 평가
This game is fun if you don't constantly encounter crashes and that shows huge potential for the future considering this game is still only in alpha. Hoping for bigger lobbies and faster zones for the future, we need that fast paced H1 feel again.
2020년 8월 14일에 게시되었습니다.
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12명이 이 평가가 유용하다고 함
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기록상 33.7시간
Great game with lots of potential, shame it's deader than Michael Jackson.
2020년 8월 4일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 748.3시간 (평가 당시 317.1시간)
This game is terrible.
2020년 6월 18일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 353.0시간 (평가 당시 96.1시간)
Mara Sov THICC
2020년 6월 11일에 게시되었습니다.
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53명이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
기록상 0.0시간
Ignore all the negative reviews for this product, 90% of them were because of an early bug which wouldn't deliver the promised silver to the player's account. All of that is now fixed.
2020년 6월 10일에 게시되었습니다.
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기록상 160.0시간 (평가 당시 125.7시간)
By far the best Zombies experience out of any Treyarch Call of Duty. So far easter eggs have been very fun, and frustrating at some times, but their rewarding completion makes up for it. So far, I've completed the full easter eggs for SOE, DE, ZNS and GK and I can't wait to do Revelations !

As for chronicles, the remasters are beautiful. However, the removal of PHD on classic maps such as Ascension and Origins is VERY disappointing.

PS: Look out for modders to get free Liquid Divinium, don't spend your money on them !
2020년 5월 14일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 25.1시간 (평가 당시 8.3시간)
♥♥♥♥
2019년 6월 29일에 게시되었습니다. 2021년 5월 26일에 마지막으로 수정했습니다.
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기록상 1,318.4시간 (평가 당시 71.1시간)
Description:
Tom Clancy's Rainbow Six Siege is a first-person multiplayer shooter that borrows from Counter Strike and hero shooters, mixing it together into a tactical, objective-based shootout where movement is slow and combat is fast. The game features asymmetrical gameplay where the teams are not always balanced in their abilities. Heavy emphasis is put on procedural environmental destruction allowing players to break certain structures by planting explosives, or shooting walls to make bullet holes or even larger ones to climb through.

Pros:
+ Over 30 operators to choose from, based on real life counter terrorism units, each with their own unique weapons and gadgets.
+ No match will be the same thanks to the diverse cast of characters which is still getting expanded by Ubisoft, even 1.5 years after the game’s release.
+ Precise procedural destruction of most of the games floors and walls resulting in a tactical shooter like no other; simply running and gunning will only get you so far
+ Customization options for guns which also impact the way they operate. From a simple silencer to four different sights and weapon grips or fore grips, everything will change weapon behavior.
+ Pleasing graphics that look great and don’t require a monster PC to push 60 FPS or higher.
+ A fair use of micro-transactions where you can only buy skins and operators with real money but you can also unlock them through in-game currency.
+ You just can’t buy anything that gives you an advantage over other players.
+ Season pass owners get 1 week early access to new operators and all new operators in that year for free along with other skins and small benefits.
+ Maps are free for everyone, it doesn’t matter if you bought the season pass or not, everyone can play together.
+ Incredible sound engine that lets you hear precise enemy movement, like them walking into glass on the floor and other surfaces, or the exact direction where the steps are coming from. This is making good use of 5.1 surround sound or just good stereo headphones.
+ Music is fitting the game’s tone very well you just don’t hear much of it since it is only playing at the beginning and at the end of rounds which in turn is making you not really care for it all.

Cons:
- Lag compensation, netcode and tickrate is still broken and you sometimes die out of nowhere while your enemy could clearly see you. (This is being worked on and hopefully fixed in the near future)
- Multiplayer against other players or against AI are the only two modes, there is no campaign which I think is a missed opportunity.
- Steep learning curve that can be very frustrating for beginners since regular players of the game will know exactly what walls can be shot through, what angles work best and how to quickly peek corners to make the best use of the sometimes broken netcode.
- Unlocking operators with in-game currency can take a long time based on your willingness to spend time with the game and how good you are. Just stay away from the starter edition or the game will be even more grindy since each base operators cost much much more than they normally would and you will be unable to upgrade to the standard edition once you bought the starter.

Conclusion:
While this iteration of the series is vastly different than it’s predecessors, I think it’s a solid addition to the series. Rainbow Six Siege is very unique in what it does and we have yet to see a game like it. I recommend it to fans of the Counter Strike Franchise, Call of Duty Series, and generally anyone who enjoys or is interested in tactical first person games where you have to be cautious of your surroundings, be aware of your enemies abilities, and a strong emphasis on teamwork.

UPDATE: ♥♥♥♥ game don't buy
2018년 5월 9일에 게시되었습니다. 2020년 4월 16일에 마지막으로 수정했습니다.
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1-10/14개 항목을 표시 중