Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
░░░░░░░░░░░░█░░█
░░░░░░░░░░░░█░░█
░░░░░░░░░░░█░░░█
░░░░░░░░░░█░░░░█
████████▄▄█░░░░░███████████▄
▓▓▓▓▓▓▓█░░░░░░░░░░░░░░░░░░░█
▓▓▓▓▓▓▓█░░█░░░█▀█░█▀▀░█▀█░░░█
▓▓▓▓▓▓▓█▀▀█▀▀░█▀▄░█▀░░█▀▀░░░█
▓▓▓▓▓▓▓█░░█░░░▀░▀░▀▀▀░▀░░░░█
▓▓▓▓▓▓▓█░░░░░░░░░░░░░░░░░░█
▓▓▓▓▓▓▓█████░░░░░░░░░░░░░█
███████▀░░░░▀▀██████████
mp_limitteams 0;
mp_autoteambalance 0;
mp_freezetime 0;
mp_roundtime 60;
mp_roundtime_defuse 60;
mp_roundtime_hostage 60;
mp_maxmoney 99999;
mp_startmoney 99999;
mp_buytime 9999;
mp_buy_anywhere 1;
ammo_grenade_limit_total 5;
sv_infinite_ammo 1;
bot_kick;
mp_warmup_end;
sv_grenade_trajectory 1;
sv_grenade_trajectory_time 10;
mp_restartgame 1;
░░░░░░░░░░░░█░░█
░░░░░░░░░░░░█░░█
░░░░░░░░░░░█░░░█
░░░░░░░░░░█░░░░█
████████▄▄█░░░░░███████████▄
▓▓▓▓▓▓▓█░░░░░░░░░░░░░░░░░░░█
▓▓▓▓▓▓▓█░░█░░░█▀█░█▀▀░█▀█░░░█
▓▓▓▓▓▓▓█▀▀█▀▀░█▀▄░█▀░░█▀▀░░░█
▓▓▓▓▓▓▓█░░█░░░▀░▀░▀▀▀░▀░░░░█
▓▓▓▓▓▓▓█░░░░░░░░░░░░░░░░░░█
▓▓▓▓▓▓▓█████░░░░░░░░░░░░░█
███████▀░░░░▀▀██████████
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "0.500000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "170.000000"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "1"
cl_crosshairgap "1.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.000000"
cl_crosshairstyle "4"
cl_crosshairthickness "0.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
alias defB "bind E +use";
alias defC "bind F +lookatweapon";
alias defD "bind C radio 3";
alias defE "bind 1 slot1";
alias defF "bind 2 slot2";
alias defG "bind 3 slot3";
alias defH "bind 4 slot4";
//Part 2
alias keyA "bind Q keyAA";
alias keyB "bind E keyBB" ;
alias keyC "bind F keyCC";
alias keyD "bind C keyDD";
alias keyE "bind 1 keyEE";
alias keyF "bind 2 keyFF";
alias keyG "bind 3 keyGG";
alias keyH "bind 4 keyHH";
//Part 3
alias keyAA "use weapon_flashbang";
alias keyBB "use weapon_hegrenade";
alias keyCC "use weapon_smokegrenade";
alias keyDD "use weapon_molotov; use weapon_incgrenade";
alias keyEE "";
alias keyFF "";
alias keyGG "";
alias keyHH "";
//Part 4
alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH";
alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH";
//Part 5
bind 8 +keybinds;
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_outlinethickness "0.500000";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshairalpha "170.000000";
cl_crosshaircolor "5";
cl_crosshaircolor_b "0";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "255";
cl_crosshairdot "1"
cl_crosshairgap "1.000000";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "0";
cl_crosshairsize "3.000000";
cl_crosshairstyle "5";
cl_crosshairthickness "0.000000";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "3";