89
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reviewed
3425
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Recent reviews by RileyHisbert

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Showing 1-10 of 89 entries
2 people found this review helpful
2.8 hrs on record
I did receive a free key for this game to stream on my Twitch channel, but all thoughts and opinions on the game are entirely my own :)

This game... is goofy. Really, you should know that just looking at it. You ride dogs. Your base is a whale. You shoot at weird little creatures in the sky, attempting to get to a festival. What's serious about it? My friend and I were laughing the entire time we played. The story is incredibly minimal - you're gathering these tiny little creatures in procedurally generated... dungeons? areas? in an attempt to bring them to a festival. Depending on your difficulty, you are also trying to free band members to go on the stage - however, we died swiftly on normal, so baby easy mode we meant, meaning no band - for which they rightfully ridicule you on when you reach the end.

You start the game with a bit of a tutorial, but in my opinion... not enough of a tutorial. We were both very lost when we got to the actual game, BUT, despite our singular shared braincell, were able to figure it out and beat the game our second run. It was mostly straight forward and just trial and error. Despite the confusion, we didn't really get frustrated - if anything, our failures had us laughing more.

I will say, this game is buggy. I think the devs are aware, as they have a place in game to populate all teh errors the game has sent itself, and send them along to the devs. Based on the minimal interactions I had with at least one member of the team pre-stream, they seemed very well meaning, and there have already been multiple updates to fix bugs. Despite what at the beginning felt like a GAME BREAKING bug of my friend and I seeming to generate entirely different dungeons (we saw different things on our screens), we still managed to fly our whale to victory and honestly have a great time!

One absolute plus to this game is that owning the game allows for a friend to play with you. They simple need to download the friend pass version of the game from the story, and they can join you. Which is great, as I think this game would not be nearly as fun solo. Each key owned allows for one friend to join, so if 4 friends own the game, you can get a full squad of 8! I can only imagine the chaos of that many people - it seems like a great time.

I think that the price point of this game is pretty fair. You can keep playing over and over thanks to the procedural generation, and with friends this game is so GOOFY and FUN. I'm very grateful for the chance to have played this game, and definitely plan to again :)
Posted 29 December, 2024.
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1 person found this review helpful
0.0 hrs on record
Glad to have picked up this long-awaited DLC to one of my all-time favorite games!! This review will be short, as it doesn't really add much to the game.
What do you get from this DLC? Some beautiful, colorful lights hanging aside your Little Inferno Fireplace, a new catalogue (which means new COMBOS), a new character (sadly, he does REPLACE Sugar Plums in a playthrough :c ) and the ability to 100% the game, as Steam still refuses to connect achievements with DLC rather than the entire game.
Personally? That was enough to warrant it for me. It was an excuse to replay an already great game, and the new things added were very fun! The end result of the story was the same, and while I still prefer Sugar Plums, 8-Bit Nate was still a cool little character to get to know. I had a great time, and don't regret the purchase in the slightest. I played it on Christmas Eve myself, which just made the day all the more magical.
Posted 29 December, 2024.
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1 person found this review helpful
2.4 hrs on record
Oh boy this game was an ADVENTURE.

I mean, you should know if you checked out even five seconds of the trailer. The first thing you see is you getting pooped out of a cat's anus. So really, I should have known, but it just kept getting WORSE (or… is it better? I'm still not sure, in my case). You play as Catie, who fell down a hole under a tree in her yard, to a land of mystery. Instead of a white rabbit with a pocket watch, you're chasing after a white CAT with a pocket watch. But honestly, that's about where the story ends in Catie in Meowmeowland. The rest is just silly point and click, dialogueless shenanigans. Pretty typical to the games of this genre.

I thought it was pretty average for what it was. Nothing super innovative to add to the genre, but nothing done especially bad, either. I got a little stuck a few times, but rapid clicking across the whole screen got me to victory in the end.

The art was creative and goofy, and definitely matched the vibe the devs were going for.

I did not even aim to 100% this game. I think, with a walkthrough, it might be pretty simple - most of what I'm missing is collectables, and then, the speed run achievement (winning in under 90 mins). But games like this for me are more fun to just go through and discover things myself, and I didn't really want to do a replay with a walkthrough. When I was done, I was good. I had fun, but was ready to wrap up at that point.

Not sure I'd grab this one at full price, but a good sale (80% or higher), it could def be a fun time if you like the genre and either don't mind or actively enjoy the incredibly weird vibe of this one.
Posted 29 December, 2024.
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2 people found this review helpful
2.8 hrs on record
A Juggler's Tale is a simple platformer about making your own fate, and breaking free of your puppet strings.

The story is pretty simplistic and straight forward, but I thought it was very well down. It is about a young girl named Abby, who is a juggler in a circus. It also seems she may perform other feats, such as stealing a hat from a bear? But none of that is important, as it is Abby's goal to leave the circus, where she is tormented and trapped in a cage while offstage, and be free. While I cannot discuss my favorite part of the story, as it is a spoiler, I will say it relates to how the narration is done and I thought it was very well executed.

The art in this story is simple, yet well done. I enjoyed the theme of puppetry and being on stage, all of it an act. Your life is just a show for others. It was all very well fitting to the story.

The achievements are overall simple. There is a chapter select, in which you can even select spaces mid-chapter, making going back for missing achievements fairly simple. The only achievement I missed was more a skill issue on my level, and due to the fact that making one little mistake makes you need to replay the entire chapter to achieve it. It just wasn't worth more than a few attempts to me.

The full price cost of this game seems a lot to me. It might be worth getting at a steep enough sale, but as my full playthrough with almost every achievement clocked in to under 3 hours (and honestly, there were a few times I paused and ran to do something else, so not even an active 2.7 hours), $18 felt steep. But, I'm also kind of cheap. But if you already have it, definitely worth a play :)
Posted 29 December, 2024.
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2 people found this review helpful
2.4 hrs on record
Not much to say, as this game is almost exactly like all of Devcat's other 'full of cats' games. Very simple find cat games with a little bit of story elements thrown in. This game had a little more emphasis on disabled cats and helping them be adopted, which was a very nice touch!

The game play is incredibly simple - click cats, click arrows to go to new areas. Not much to it, really, but I kind of prefer it that way.

The story is cute, but minimal. Help a new little shelter out of someone's barn house, find some non-cats in the way of completing quests. Then a little bonus story when you finish about a cranky lady who doesn't like cats (a true crime, really).

I think my only complaint is I wish the game better told you you'd unlocked bonus content at the end. There's just a new icon you can click that doesn't say 'new' or anything. Maybe very obvious to some people, but I did not notice and was confused.

Overall, very fun and do recommend!
Posted 29 December, 2024.
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1 person found this review helpful
8.8 hrs on record
Honestly, a pretty basic simple picross game trying to mix with an RPG story. But realistically, it's just some picross puzzles you have to do in a specific order with some minor 'challenge' ones you can optionally do.

The story is. Practically nonexistent. It's very easy to ignore every aspect of it, and it is immensely generic 'oh no baddies stole our stuff we gotta save it and beat them up'. It's mostly done to notate 'boss' puzzles which aren't. Especially more challenging.

The biggest twist to this game vs regular picross games is the timer aspect. If you take too long, enemies can 'hit' you. Lose all your health, you lose. I was nervous for this, because I like to take my time on these puzzles but... I never once lost a round on this game until after I beat it and intentionally lost for the achievement. It's very simple and if you're worried, there's potion items you can use to freeze the enemies for time or reveal pieces to help you go faster.

The achievements were very simple. Most done by story progression or just playing the game - use all the items, get more money, buy certain things. The only ones I really went out of my way for were getting 0 money, because you have to think about what you buy to hit exactly 0, and losing 10 times because, as I said, I did not naturally in the game.

Overall, not bad, especially for the sale price I got it at (79 cents). Don't think I'd get it full price, but, definitely not bad!
Posted 29 December, 2024.
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1 person found this review helpful
1.2 hrs on record (0.7 hrs at review time)
Is this a terrible game? No. But as I can’t give a ‘meh’ review, and I’m feeling more frustrated than satisfied, a down vote it gets.

First, I want to say my negative view is not impacted by the achievements locked behind DLC. I think this is more an issue with steam itself, and that Valve needs to allow achievements to be linked to DLC so people can feel like completionists without buying DLC. I also like being rewarded with achievements when I have paid extra for more content, so that’s not really the issue.

My issue lies with a few things.

1) I don’t know if this is only on the steam deck, but there are many socks I cannot click without zooming. If I can clearly see the sock zoomed out, just let me click it then. I hate being entirely zoomed in on a map because it means a lot of scrolling, but that’s how I played this game, because I didn’t want to keep zooming in and out.

2) The grinding for the achievements. The way they’re labeled, you’d think you need to play each level once and get a handful of achievements. Wrong. Each stage has 60 hidden socks, but each ROUND for the stage has 20 hidden. So you have to play three times to get all the achievements related to a stage. Sure, replayablitility, that’s nice, but it’s a GRIND. Especially if you’re going for finding 500 socks without having the DLC. I’m only at 361/500 and I honestly don’t want to finish because I’m BORED.

So, maybe minor issues, but they’re enough that I’d tell people to pick a different HOG over this one.
Posted 22 December, 2024.
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1 person found this review helpful
0.6 hrs on record
A simple little game about a little guy who has… 'a day'.

It's pretty relatable. Despite nothing actually going wrong, and doing your best to do things that are MEANT to help, sometimes you still have… a day.

The game itself is incredibly simple. My 30 minute play time is due to 3 playthroughs (the 3rd because of a small bug where I couldn't talk to the sheep to complete the journal in the second playthrough). You basically only need WASD, E, and J to play the game. Explore a very small area, talk to maybe 3 or 4 people, that's really it. It didn't really need to be any more complex, though. I think it accomplished what it was going for.

The art is simplistic but nice. A little goofy, but I think any kind of heavy graphics really wouldn't match the vibe of the game.

Like I said before, the story is pretty relatable. not much of a 'story', really, but you can see Little Man's inner thoughts via his journal and man did I relate.

Sometimes we just have 'a day', but you can always hope tomorrow will be better :)
Posted 20 November, 2024.
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4 people found this review helpful
2.9 hrs on record
Oh boy do I want to recommend this game, but at the moment, I can't. And I don't really see it getting fixed.

The idea is cute - you have to combine 2 objects to make the hidden object needed. However, the snapping to get those items to combine is HORRIBLE. You can try connecting the correct items in every way possible and it feels like you need to be pixel perfect to do it. And considering you're not always 100% sure you have the right combo, this can lead to a LOT of wasted time.

When it comes to the story aspect it was… hard to follow. While all the stories do seem to connect, the fact I need to jump between all of them left me confused and unable to really follow ANY of them. The story is pretty miniscule anyway, but I'm still kind of annoyed I couldn't follow it. But maybe that's just me and the fact I'm easily confused.

Honestly, I really did want to quit this game. Mostly due to the snapping issue. It just left me feeling annoyed with a genre I usually love. And unfortunately, finishing it didn't give me any sort of satisfaction, just relief that I could uninstall.
Posted 20 November, 2024.
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9 people found this review helpful
89.7 hrs on record (40.8 hrs at review time)
Ahh, my new addiction.

I am NOT one for battle royales. The few times I've played any was because friends wanted to, and all the fun came from hanging out with them, not the actual game. THIS ONE, however, I love. While I do still pretty much only play with friends, and that definitely makes it more fun, I am absolutely loving the actual gameplay as well. Despite the fact that I definitely suck and will never 100% it because a solo win is out of the question.

I think part of the appeal to me is that the graphics are MUCH simpler. I prefer the 2D aspect, it makes me get much less lost and distracted. However, despite the simpler graphics, the polish in the game is great! Shadows work to hide you from enemies, but you can always see your allies, which is something I really appreciate. The game is clearly well loved by the devs and they're always open to suggestions.

There are SO MANY animals you can play as, and I am super super grateful they have a ferret because I rarely ever see them in games. The more you level up, the more animals you can unlock, which you can then unlock more skins for each animal. All of that? Free content. There's a few paid skins but honestly I'm more than satisfied with the free ones (Although I did buy the super edition so I could get more achievements because they're fun :) ). Everything paid is fully cosmetic, nothing gives you any form of advantage in the game, which is always a plus to me. It all comes down to skill, which I unfortunately lack.

While the game does have a lot of bots, they're pretty well balanced in my opinion. They're in place so you never have to wait too long for a lobby to fill, and they're both not absolutely terrible or too OP. I've never seen one win, but I've definitely been killed by them before.

The community itself has overall been really great? I don't see much smack talk or rudeness (obviously some, but waaaay less than other online games). My friends and I find ourselves playing almost every day - the 40 hours I have is in just over a week, oops. While there's not a ton of game modes, I really haven't gotten tired of it yet, which for me, is a feat.

Considering it's free, I'd definitely recommend trying to pick it up! Went into it with low expectations and man have I had a blast.
Posted 20 November, 2024.
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Showing 1-10 of 89 entries