Left 4 Dead 2 — statystyki

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Łączny czas gry:
Ostatnie 2 tygodnie:
32h 41m 41s
0s

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19 of 101 (19%) zdobytych osiągnięć:


Dane i statystyki

Survival Stats

Survival games played

50

Longest time survived

07:03.430

Bronze Times Achieved (4:00)
13
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
0


Cold Stream - Junkyard
Survived for:
07:03.430

Teammates:

it'sme
Offline

Heliasta
Offline

Silver standard time achieved

Total kills by team:
Common Infected:
341
Hunters:
8
Boomers:
6
Smokers:
7
Spitters:
5
Chargers:
4
Jockeys:
11
Tanks:
4
Total items used by team:
Medkits:
3
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Mall Atrium
Survived for:
06:38.130

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
217
Hunters:
6
Boomers:
4
Smokers:
7
Spitters:
7
Chargers:
6
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
3
Pills:
2
Defibrillators:
0
Adrenaline Shots:
2




Cold Stream - Waterworks
Survived for:
06:12.600

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
286
Hunters:
8
Boomers:
5
Smokers:
7
Spitters:
4
Chargers:
5
Jockeys:
8
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Riverbank
Survived for:
06:07.900

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
279
Hunters:
4
Boomers:
4
Smokers:
7
Spitters:
6
Chargers:
6
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
1




Hard Rain - Sugar Mill
Survived for:
05:46.270

Teammates:

Tephra
Offline

Shalnark
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
315
Hunters:
2
Boomers:
4
Smokers:
4
Spitters:
3
Chargers:
4
Jockeys:
3
Tanks:
4
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Junkyard
Survived for:
05:32.970

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
268
Hunters:
3
Boomers:
3
Smokers:
5
Spitters:
4
Chargers:
3
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
6
Pills:
3
Defibrillators:
0
Adrenaline Shots:
2




Swamp Fever - Plantation
Survived for:
05:19.270

Teammates:

Heliasta
Offline

it'sme
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
254
Hunters:
3
Boomers:
2
Smokers:
6
Spitters:
4
Chargers:
4
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
7
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Gun Shop
Survived for:
05:01.670

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
268
Hunters:
5
Boomers:
4
Smokers:
4
Spitters:
4
Chargers:
6
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
04:51.630

Teammates:

Heliasta
Offline

it'sme
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
272
Hunters:
5
Boomers:
3
Smokers:
5
Spitters:
7
Chargers:
6
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
2
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Underground
Survived for:
04:32.000

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
226
Hunters:
5
Boomers:
2
Smokers:
3
Spitters:
2
Chargers:
4
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Shanty Town
Survived for:
04:28.430

Teammates:

Heliasta
Offline

it'sme
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
241
Hunters:
3
Boomers:
4
Smokers:
3
Spitters:
3
Chargers:
4
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
4
Pills:
3
Defibrillators:
0
Adrenaline Shots:
2




Swamp Fever - Gator Village
Survived for:
04:20.670

Teammates:

Heliasta
Offline

it'sme
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
263
Hunters:
3
Boomers:
4
Smokers:
4
Spitters:
5
Chargers:
3
Jockeys:
5
Tanks:
2
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
2




Hard Rain - Burger Tank
Survived for:
04:17.000

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
212
Hunters:
5
Boomers:
3
Smokers:
3
Spitters:
2
Chargers:
5
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Last Stand - Lighthouse
Survived for:
04:01.300

Teammates:

it'sme
Offline

Heliasta
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
179
Hunters:
3
Boomers:
3
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
01:42.470

Teammates:

Shalnark
Offline

Tephra
Offline

(no medal achieved)

Total kills by team:
Common Infected:
65
Hunters:
1
Boomers:
1
Smokers:
1
Spitters:
1
Chargers:
1
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Port
Survived for:
01:37.770

Teammates:

Tephra
Offline

Shalnark
Offline

(no medal achieved)

Total kills by team:
Common Infected:
57
Hunters:
1
Boomers:
1
Smokers:
0
Spitters:
1
Chargers:
1
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Gas Station
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Dark Carnival - Stadium Gate
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)