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Análises recentes de DGY The Pyromancer

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Skip this middle part, I am fanboy-ing over how much I love this game. Seriously, Its worth the 40 bucks. I forgive you Sony. Just don't betray our trust again.

It is foolish to assume someone doesn't want an incredible experience for 40 dollars. If there's ever a game that deserves the AAAA title, its Helldivers 2. With every bit of heart and soul put into this game with details, game play, and developers to prove it. The lack of a traditional Battlepass and DLC's further prove the point, AND micro-transactions that are actually micro. As in your buying more currency now, when you can just find it in game, and it doesn't cost an arm and a leg to get a measly 100SC. The "Battlepass" that is Warbonds, are never going away anytime soon, and always purchasable with just 1000 Super Credits, where as most other Battlepass's are; Get it ASAP, grind it out, and if you don't get the highest rank in a certain time span? Too ♥♥♥♥♥♥♥ bad, you didn't get it fast enough, and now its gone. No Refunds and your stuck with however far you got. Warbonds stick around forever, and allow you to pick your rewards by spending Medals you've found/earned. That's not even the end of amazing content that is HD2, the gun play, the enemies, the diverse tactics and weapons, and the ability to play Solo, Collaborate, or be a helping hand to struggling low-levels by providing your earned Stratagems/Equipment is just the surface of it all. Stratagems are another well implemented tool. Where instead of working for your gear in battle, you can dial it in by doing a simple skill check (by performing the code using directional keys) available whenever/wherever (assuming its off cool down) as long as your planet side and not being jammed or in an Ion Storm. Then waiting for said package to drop from orbit, from your ship, live in battle. Be it a shoulder mounted laser cannon, autonomous sentries, JET PACK, 120/380mm howitzer barrage, or designation for an Eagle to obliterate that area. Or how about the Unmatched Power of the Sun. Ahem, gigantic laser from your ship. Guns have weight, and are aimed from your character wielding it, NOT just plastered on the screen and uses hitscan. Every projectile is gravity or environmentally affected. Friend or foe is not exempt, that includes friendly fire. Which is ever-present, and is most often or not the maker/breaker of friends. Your character can wear armor that's classed in Heavy, Medium, and Light, where light is the fastest but most fragile, and Heavy is the slowest but more survivable, every armor set is unique having different key modifiers that make the armors just unique enough to encourage diversity and choice to fit your play style, however, your still a human, and WILL PERISH if hit by 6 antitank missiles at once or covered in acid strong enough to dissolve stone or crushed under something that weighs 20 tons. Armor makes it so your less likely to perish instantly. Helmets and capes are cosmetic, but come on, you know you want them. Player Movement is realistic, but not too realistic, you can still get knocked around like a ragdoll and sustain limb specific injuries and LIVE. But your not DEAD until your head is literally missing or you've ran out of health, you can use the 4 Stims your given and recover from whatever battlefield injury, assuming your hands are intact. Terrain hazards like spore pods, explosive plants, Jellyfish, Mud, lava, fire tornadoes, meteors, earthquakes, fog, and other dangerous weather/fauna phenomenon are always there on planets but are always unique to their own planet. First Person and Third Person is available while planetside, by clicking a button you can swap ADS style of whatever weapon you hold from the view of your characters shoulder or the sights. You can also change the flashlight, scope zoom, fire rate, or behavior of said weapon when applicable by holding R and using respective directional input. All Creatures you can encounter, flesh or not, have their own weakpoints, but all are susceptible to bullets. Or Explosives. OR just a really big bomb. And every specialist you can find almost always has an easy method to kill it with, even with the most tiny of guns.

Need I say more about this masterpiece of a Swedish INDIE-DEVS game?

The experience is open level, ever-changing, threats ever-evolving, experience that really makes you feel like a single battalion in a Super-Sci-Fi galactic war of incomprehensible scale. With such smooth implementation of weapons and equipment it really allows you to enjoy the Fight for Freedom, the Fight for Democracy, the Fight for Super Earth. Without any of the mainstream money grabbing garbage. Also this game is heavily recommended on a SuperSSD

[Review was not mandated by the Ministry of Truth. Hopefully.] May Joel have mercy on you all. And Good luck with your Squads.
And Arrowhead? Thank you. For making a game that I can actually enjoy and come back to with the same childish glee that I had when I first played.
Publicada em 11 de abril. Última edição em 5 de maio.
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Análise de acesso antecipado
Let me tell you something, adding a feature to an already good game in hopes to make it better- Doesn't always make it better. ESPECIALLY when you don't ask the community for their opinion first. For example, adding Anti-cheat software on something that is better without it, considering the game is honestly better with cheats and third party software. All in all FIX IT and maybe you'll get your community back VRChat.
Publicada em 26 de julho de 2022.
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It's a wonderful game (If you pay for it), the armored combat and somewhat realistic physics are fun (if the game lets it happen) and a great time waster if you have nothing else better to do. And the grind? I hope you have a permanent premium account and a backup bank account just to afford a mid-tier vehicle. Overall fun BUT only because there's nothing else like it.
(488 hours update: After 100's of dollars, a monitor, and two keyboards... My opinion still stands.)
Publicada em 25 de julho de 2022. Última edição em 10 de fevereiro.
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3 pessoas acharam esta análise engraçada
123.4 horas registradas (118.4 horas no momento da análise)
Ahhh Besiege, A game that was there in my darkest of days, It's a simple concept where you are given basic parts or programmable stuff and such and given practically unlimited freedom to do whatever the hell you can think of with said parts, so long as they can complete an objective like carrying a crate or destroying a floating castle. Although nobody said you HAVE to do those objectives, given some steering hinges for a car? Nah use them to create a giant transforming truck or even the basis of a giant crossbow. Besiege is one of those games where they expect you to do something simple, yet they encourage and support insane complexity!

10/10 would bulldoze a village again
Publicada em 31 de outubro de 2021.
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Pretty Gud, I was in a overkill mission doing okay but downed one to many times, then a Dozer phased through the wall and slammed me instantly putting me in custody. 11/10 would ♥♥♥♥♥♥♥ die again
Publicada em 31 de julho de 2021.
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2 pessoas acharam esta análise útil
39.1 horas registradas (16.1 horas no momento da análise)
Wonderful 11/10 and runs on practically anything! great for boredom killing and killing in general. Because if there's anything that makes you want to kill, its this game. Nothing is more upsetting then getting BONKED on the head by a random flying boulder!
Publicada em 13 de fevereiro de 2021.
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6,037.9 horas registradas (5,880.2 horas no momento da análise)
This game is singlehandedly the whole reason I survived Highschool. Thank you for everything Garry. And thank you Valve for creating the basis of this incredible TRUE sandbox game.

And I mean it by True sandbox, there's no other sandbox game (excluding S&Box.) out their that allows you to do whatever the hell you want via the community workshop or personal skills with certain addons like Starfall or Expression 2. And if you know what your doing, even you can create addons. If you know how to understand/use Source engine's magic.
Publicada em 18 de agosto de 2020. Última edição em 30 de novembro de 2023.
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1,242.8 horas registradas (84.5 horas no momento da análise)
MorphVox, One of the best live/real-time voice modulators out there, but it has several downsides, 1. Price. if the price could be lowered it should be. Don't get me wrong it pays itself once you have used it for more than a day and realize how good the program really is. 2. Outdated. the UI and program is extremely outdated and low quality BUT the audio quality is almost unmatched. 3. Unoriginal. There is hundreds maybe millions of high quality voice changers out there, only issue is this one is on steam and seems to be the only one usable. 4. ERROR. ever since I started getting "Error Parsing" Parser returned error 0xc00CE556 from C:/Windows/Microsoft.NET/Framework64/v4.0.30319/config/machine.config Morphvox just wont open, work, or do anything besides gather dust.

All in all. Morphvox is the best voice changer ive seen. And most likely the one and only ill use.
Publicada em 21 de junho de 2020.
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