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Recomendado
0.0 h las últimas dos semanas / 19.2 h registradas (17.8 h cuando escribió la reseña)
Publicada el 20 OCT 2018 a las 17:19
Actualizada el 25 FEB 2019 a las 5:32

the first 20 minutes was myself and a friend laughing at the animations and physics, the next 8 or so hours was us genuinely ejoying the depth and customization of theorycrafting characters and comps for taking down bosses and maxing out clear speed

here's your generic pro's - con's list
- Pro's
○ unexpected amount of depth
○ character progression is fluid
○ difficulty spike isn't massive
○ item/gear progression featuring normal, magic, rare, and unique items
○ there are truly unique items, meaning there's only one of that item in game and you have it
○ disregarding the appearance of the game, it retains a classic arpg feel
○ better than diablo 3
○ it's not on mobile
○ NO MTX/IS FREE
- Pro's/Con's
○ no proper "skill tree", you put points into classes and class abilities/passives/toggled skills
○ 8 man parties
○ low population due to the nature of the game
○ trading
- Con's
○ looks like utter garbage
○ runs like utter garbage
○ 2 man dev team that release patch notes on a discord server (maybe, im not in it)
○ not a whole lot to do at end game other than kill bosses (+/- bosses are ♥♥♥♥♥♥♥ hard)
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