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Recent reviews by Dominus

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No one has rated this review as helpful yet
0.0 hrs on record
The only bugs in the game that you won't mind having them.

This DLC Has nothing to do with insects. It just adds bugs.

Perfect for players who visit bug reporting problem forums (not really) and those who think game is too polished (I can only bet).

TABS BUG DLC is a free, April Fools DLC where you get "11 unique bugs that you can trigger in the options menu!"

During 1st April, it was purchasable for small amount in which half of it went to charity (Doctors Without Borders).
A free DLC to add some spice in already accurate enough battles.

That's all
Posted 27 May, 2020. Last edited 27 May, 2020.
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2 people found this review helpful
274.0 hrs on record (27.0 hrs at review time)
WORK TOGETHER OR DIE TOGETHER
GTFO is a 4-player Co-operative FPS Horror game made by the independent team 10 Chambers Collective, which are primarily known for people who brought you PAYDAY: The Heist and PAYDAY 2!
You and 3 other unfortuneate people are imprisoned. Sent deep into the complex. Tasked to perform multiple set of tasks in different Expeditions by the entity only known by the name of "The Warden". Facing the unknown horror inside of it all.
Work with your fellow prisoners and you may get back to the surface in one piece. Or die trying. "Warden" won't care to pull you back until it's desired task is completed.


THE RUNDOWN
Expeditions change overtime.

- GTFO features a time-based level generation called The Rundown. Primary feature of the Rundown is that it'll generate timed levels that can last weeks or even months, depending on amount or difficulty of the Expeditions.
- Rundown divides levels into different types of Expeditions. The difficulty in Expeditions is determined on how deep will you go in the complex. The deeper it is, the harder the Expeditions get.
- Once the Rundown's timer reaches 0, a new Rundown is present with different set of Expeditions to complete. It won't be same. You'll sometimes face Rundowns with small number of Expeditions that last only a week while next one might have way more than previous ones which will last for a month.

THE SLOGAN OF THE GAME ISN'T AN INTIMIDATING DECORATION
... so Work Together or Die Together!

- As stated in first two warnings of the review, GTFO isn't a game for those who seek to play games for heck of it. It's game where every mistake will determine how well will you fight back the inevitable threat.
- Your supplies are extremely limited! Simply rushing and going guns blazing might feel satisfying, but it'll only hurt you the most when you need to progress somewhere which will result in using your limited firepower.
- If I haven't made this clear yet, Co-operate. Communicate. And use your cunning skills to prevail the horrific Expeditions.
Bring up to 3 friends. Or try your luck and Matchmake with others who seek to go deep in the horrors of the complex. After all, not everything is the same. Not even your teammates.

FINAL VERDICT
and overall my final conclusions

- GTFO is definitely one of the rare Co-operative gems that we've got this year. Even for an Early Access and even for a current price tag, it's definitely promising a unique experience.
- And YES! It's a must-have game for any Co-op player who loves tough, but fair challenge
Posted 23 December, 2019. Last edited 21 December, 2021.
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4 people found this review helpful
166.7 hrs on record (11.8 hrs at review time)
I'll be honest, I wasn't expecting to be positive about this game, until I got to finally play it.
For someone who didn't play the original Beat Hazard before, I can easily say that it's really fun game.


Gameplay powered by YOUR music! EMBRACE THE SEIZURE!!

Beat Hazard 2 is a music-driven arcade shooter where you pilot a spaceship that fights ridiculous amount of space junk asteroids, other battleships and numerous intimidating flagships while listening to the beats of music pumping through your ears.

The game offers itself as a predecessor game with all DLCs in it. In a twist of enhanced visualization and with much more content to play with.

You get to choose your track locally or from hundreds of available radio stations, or you play music from your music streaming platform.
Game supports all of the common music files, so I don't think there will be an issue with playing Local tracks
If you wanna play the music that you play from Spotify, Amazon Music, YouTube, SoundCloud (or any music streaming service in general), try out the "Open Mic!".
Be warned that the in-game sound will play on left ear, if you choose to do so.

Three basic and straightforward modes are present in this game:
  • Standard - Fight your way through the generated enemy assault until your desired track ends or the total length of the game time is set.
  • Survival - An Endless onslaught of Standard mode.
  • Boss Rush - A Survival mode that replaces your common enemies with a Boss spam.
You have the access to the huge amount of perks and abilities that you'll be able to use the more you play the game, which you can later on unlock by activating (through level-ups) and buying it (from cash earned while playing).
You get to choose from XP Multipliers, secondary powerup upgrades (EMP Virus, Micro Lasers to just name few) or to get more lives... or to activate even harder difficulties (Insane, Suicidal, Apocalyptic and Zen AND ZEN+).

With the addition to Zen Difficulty, you'll hardly get through any music without using Super Bombs power-ups or losing a life.
With the newest addition to Zen+ Difficulty, your chances of survival is almost impossible.
No amount of powerups will save you from that onslaught. Good luck with this one! I mean, really good luck! (Extra lives advisable for this difficulty)

You can also choose from handful of different ships to control. Some can deal damage from a single line of beams, some will have a all-around beam blast, and some pack serious firepower at expense of speed and size.
With each ship, you get to complete 4 Shadow Missions. Some will tell you to play desired track or artist. Some will encourage you to get required amount of points. Some will order you to take on difficulties with certain weapon conditions.
A great side-quest for when you want to see what your desired ship is capable of.
Also, there's a Workshop Support for creating your own ship or downloading community created ships.

If you have friends that want to be competitive with you, or you just simply want to compete with the world, the in-game leaderboards will tell you who contributed to the certain song and, if you let the game notify you, who has beaten your record in a track. Or you just want a couch coop fun, you can play on a Party mode and blast through the galaxy together.

And finally, let's uncover the the core game mechanic that's been quoted from beginning:
EPILEPSY WARNING! The game contains lots... and I mean LOTS... of flashing lights! Even if you're a person who doesn't suffer from photosensitive epilepsy, I advise you to be cautious when playing for an extended duration. Although you can set the light intensity from 50% up to 300%, it's just a warning that you shouldn't easily overlook.

Overall, Beat Hazard 2 is really fun time killer. It's for those times when you want to do something other than just listening to the beats! Really great content for streaming, when you think about it, too.

By the way, check Beat Hazard 3.
Posted 21 June, 2019. Last edited 14 November, 2022.
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1 person found this review helpful
2.0 hrs on record
Reading this review already spoils the "game" for you.

Go in blind.

And don't be afraid to take a couple of more playthroughs after you're done with first one.
If you make a right decision
Posted 6 March, 2019. Last edited 6 March, 2019.
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1 person found this review helpful
13.8 hrs on record (5.9 hrs at review time)
For the best expirience, just like with Pony Island... Go in blind!

Simple as that.

"Super Weasel Kid" will always be the best game
Posted 19 October, 2018.
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3 people found this review helpful
96.8 hrs on record (28.6 hrs at review time)
Your life in cell ends here! Have you got what it takes to escape?


The Escapists 2 is, as name suggests the game where you have to find a way to escape!
From the Mouldy Tiff Studios' predecesor's The Escapists, with the Team17's assistance in their development comes the sequel with more prisons and more possibities!

Gameplay

If you played The Escapists in past, then the core still looks the same.
There will be a scheduled regime that you need to follow in every prison. Follow them to keep a low profile on yourself among guards, or have it your way.
Complete inmate's favors to get money, so you can spend it on viable items you need.

Not only you'll be having Heat to watch out upon, there's also the five star Security Level that will rise if there's been a damage or escape attempt in the prison.
The higher it is, the greater risk of getting the heat, if you don't play by their rules, up to the point where it initiates the Lockdown.

All the buttons related to Combat System are lying in there! Attack, Block, focus your targets and find a way to dispatch them before they knock you out

There are plenty ways to escape. The standard routine... by digging out, cut out of the wires. Or uniquely for every prison by blending in with the Documentary recording crew.
Singleplayer offers the same expirience as the original Escapists. The core feature of that game is the Multiplayer feature. Party up with 3 other Local or Online players and try new ways of escaping!
Or, if you're the "teamwork-is-for-newbs" guy, compete against players in a VS Mode.

Graphics

The 16-bit styled graphics really describes the complexity of the game, just like The Escapists wanted to pull off with 8-bit graphics.
Animations make the game look like it's locked on 30 FPS, but I guess it's what game is focused upon.
Every prison has the unique look, even from prisoners and guards.

Customization

The Escapists 2 offers variety customization! From 10 characters to choose from, you can make a lil' roleplay game with your friends.
Only main flaw about this is that you're limited to it as soon as you start. You need to invest some time to get random customization drops.
Over 300 Customization combos avaliable!


Bugs in this game were expected from launch, but mainly it's an issue with the multiplayer on the player who joins the host.
The longer the time is invested in-game, the more buggy it looks for them, such as getting wrong items upon switching/crafting or unable to access the UI upon a certain action, such as opening the desk or moving the items in the desk.
It does get fixed after the save has been loaded on host's side.



Overall,
The Escapists 2 is a great hit that Team17 together with Mouldy Tiff Studios brought to us an incredible game of breaking out the prison(s).
If you like a casual prison breakout, Co-op with friends and a small roleplay within the game, this game is for you for a full price!
Posted 22 August, 2017. Last edited 22 August, 2017.
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5 people found this review helpful
20.8 hrs on record (15.4 hrs at review time)
Early Access Review
Bio Inc. Redemption - Spread your own disease!



From the DryGin Studios' mobile app "Bio Inc." [play.google.com], the Bio Inc. Redemption is, much like Plague Inc. Evolved, a Real-Time Strategy Simulator where you either save or kill a person!
Stunning visuals, the gameplay mechanics, the outcomes and variety of stages will definetly make you stay for awhile!
For the game that's currently on Early Access, I'm genuinely impressed on how this game works currently.
Dunno if I'm able to review this game while I only played 5h by the time I made this review, but here we go...

The Campaign

After you launch your game, you'll have two ways to play. You can Choose Life, or Choose Death. What would be your path? I choose my path as Death
And with either campaign that you've chosen, firstly you'll be met with a rather explainable basic tutorial for either of the paths. Then you'll have variety of different levels, the more you progress with your campaign.
  • Choose LIFE
    The path where someone's life is depending on your hands. Your main objective is to recover your patient from random disease, in which YOU need to diagnose and treat the sickness from your patient. Mistake can cost lives! Start saving lives, Doc!

  • Choose DEATH
    The path where you become Sadist and kill your desired victim, as your main mission! However... The Doctors will try everything they can to stop you from ending your victim's life! Prove it that you have what it takes to become Death!

Customization and Options

While it has the basic customizations, such as naming your patient/victim, The Bio Inc. Redemption is currently in lack of it. Same goes for options. Basic quality settings of the Unity Engine. By the time you read this review, the devs might implement more into that game regarding of customization, such as gender (Yes, I know they've stated it in the desc, too...)

Gameplay

Whether you're curing or killing the person, you'll always have lots of ways to execute your plans to do so. And so will the AI! The basic things you need to be aware of is the Overall HP, HP of each system, Recovery percentage and your "Bio Points" (Game currency earned by collecting bacteria/immunity in-game). Collecting Bio Points lets you to spend it on various things in a Bio Map. Be aware on how you spend the points though. The Bio Map contains 3 basic categories. Diseases, Risk-Factors and Recovery for "Death". And Diseases, Lifestyles and Intensive Cares for "Life". Disease is the main part of the Bio Map. Spending points on that category will affect the Health of the System you've chose. You have 8 Sytems to look upon (Circulatory, Resperatory, Digestive, Skeletal, Nervous, Renal, Immune, Muscular) and each system works on their own unique way. System Health affects the Overall HP of your victim/patient. If one of the System HPs is critical, the person will be put to Hospital and their HP and other Sytem Health will significally drop until it reaches Zero.
Either of the side you choose, if the Overall Health reaches 0% or if the Recovery process reaches 100%, unless the certain objecive is made, the game will end. And depending on a side you choose, only one of them is your goal!


    As LIFE
  • You have 2 ways to use points on Diseases. Diagnosing and Treating. Knowing what to Diagnose AND when to treat can lead to the sooner recovery
  • The Lifestyles category will let your patient's certain Systems recover the small health. Use it to slow down the health drain, or even stop and/or regenerate health of the system.
  • Intensive Cares will boost your productivity of diagnosing and treating your patient. It also contains the "Last Resort" actions for when a certain System reaches the critical point! You can only use any of the System Recovery ONCE! Make sure it comes out as a success on your side!
  • Altough the Hospital might give you less Bio Points cost, you should be aware that your patient is also close to dying! Your job is to recover them ASAP! So make sure no hospitals are involved!
    As DEATH
  • Risk-Factors will drain the System HP much faster, depening on what you choose. Use them to benefit your disease's effectiveness!
  • Use Recoveries category to your advantage, but also very wisely. You can prevent your victim from even starting the recovery process! Slow down the Recovery, or even stop/degress the percentage!
  • Keep an eye on Treatments! Depending on one, your diseases might get locked down from evolving, if their process is finished!
  • Your job won't be any easier, if your victim goes to Hospital! Act fast and prepare for the rapid Treatments that your victim will receieve! The doctors will even perform Last Resort actions preventing you to kill your target!

All the sides have dozens of ways to play
You can choose to hoard up your "Bio Points" and strike whenever you want or exact opposite. Your call, honestly!

Boosters
You have the ability to choose the boosters that will help you along your journey. The further you progress, the more XP Points you'll get in the future games. Don't be afraid to use any of the boosters, because the XP Points are permanet and cannot expire. Each booster will aid your mission differently. Choose the right ones for right mission.

Forgot to mention... This game can, surprisingly teach you about some intresting facts while playing the game. However, they won't guarantee you to become a Serial Killer or a Doctor...

THE CONCLUSION! WORTH IT?
Overall a pretty solid game! But is it worth it?
I, sadly purchased it when it was on sale. It is definetly worth a shot for a full price, if you ask me!
Posted 27 June, 2017. Last edited 22 November, 2017.
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1 person found this review helpful
4.5 hrs on record (2.7 hrs at review time)
So... I'm supposed to write a paragraph reviewing this game like I did with some other games, hmm...?

Oh well, uhh... Here we go.


Pony Island

I really, really... REALLY advise you to go in this game blind! This game is not what you think it is...!

That's ALL I have to say to you for Pony Island!Literally.
Posted 1 November, 2016.
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12 people found this review helpful
38.7 hrs on record (9.9 hrs at review time)
Worms W.M.D (AKA Worms: Weapons of Mass Destruction) is probably one of the best 2D games you'll ever see in this gaming era!!

From the creators of it's predecesor games, such as Worms Armageddon (1999) and Worms Reloaded (2011), here comes the Wormage that you've never seen before!

PROS
  • Based upon the old engine - Worms W.M.D was focused upon it's predecesor's game mechanics. If you're one of the players who tried Worms games before, then you'll adapt the gameplay quite easily.

  • Graphics - It brought tears to my eyes when I noticed that everything... Was hand-drawn. This just proves the fact that games can be Art! It took me awhile to even locate myself from how beautiful and detailed the landscape actually is.

  • Vehicles - The mind-blown thing since the Teaser Trailer was the Tank, right? Well, a quick spoiler. There are Tanks. And Helicopters. AND Mechs (And Octane Battle-Car) for you to control the tide of battlefield!

  • Mounted Guns - Machine gun, Flamethower, Mortar, Sniper Rifle. The only weapons deployable in the Landscape. Use them wisely!

  • Something old. Something new - Over 80 weapons to fire, Worms W.M.D contains classic, old-school fashioned weapon hits as well as the new ones (Dodgy Phone Battery, OMG Launcher)!

  • Buildings - I always felt like digging a hole to hide was predictable move. The buildings are not just for a graphic touch anymore, garrison it and deploy tactics there from time to time!

  • Crafting - Waiting for your turn was so boring in turn-based games, right? Well, Team17 backed us up with this feature! Craft your own gear with the spoils of war that you've found/dismantled from while you're waiting to deploy a surprise attack upon your foes!

  • The All-Out Wormage - Build a team of 8 Worms and queue up against 6 AI or Player controlled Team, which means 48 Worms can be deployed on the Battlefiled!

  • Infinite ways to play - Choose the way that you want to play. Wind Expert, Darksider, Vehicle hoarder or destroyer? Your tactics, your playstyle!

CONS
  • ERROR 404 - File not found!

This game easily became one of my favorite games of all times! Recommending this to EVERYONE! Fall in, Maggots!!!

Edit: I know it's VERY LOW amount of time invested in this game for me to even try to review this game, but... Hell, it's Worms.
Posted 16 September, 2016. Last edited 17 September, 2016.
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50 people found this review helpful
6 people found this review funny
61.1 hrs on record (25.7 hrs at review time)
" Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up. "

Prison Architect is a sandbox game where you're building and managing your own Maximum Security Prison. That's the whole point of the game, actually.


PROS

  • Build your own Prison - Is it gonna be male, female specific? Strict Punishing or completely peaceful prison? Up to you!

  • Endless Replayability - Get creative! With lots of features implemented in that game, you can create hundreds of different prisons. No matter how ridiculous they look!

  • Story Mode - A Huge in-game tutorial where you meet yourself with various objectives. From building the rooms, to choking the riots. You will be facing with the emotional cutscenes at some time, too.

  • Simulation - Your prisoners can be either happy, supressed, addictive (to common additions), or even suicidal depending on your Policy, Regime and many other actions.

  • Escape Mode - An intense gamemode if the prison meets the criterias of High Security. Have you got what it takes to escape your own prison?

  • Workshop - Try out other player's creations. Not just prisons, by the way!

  • Name In Game [DLC] - With additional content, you could, for example, add your family members, friends, or even your enemies in your prison,

CONS

  • Lots of Minor, yet noticable Bugs - During it's 2 year Early Access, the Prison Architect was in unstable shape. Even out of the beta state, the game still has some major bugs to fix.

  • The Collectibles - It's not a major thing, but the game features the collection of Polaroids and Bible Pages that are somewhat rare thing to find. It can become stressful for Collectors to find every single rare piece of Bible Page.

I, honestly, never thought that I would find this sandbox game that entertaining.
Recommending this game to anyone! Even with low creativity.
Posted 4 July, 2016. Last edited 4 July, 2016.
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Showing 11-20 of 30 entries