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기록상 15.4시간
Oki i have to say, that i just finished Kao the Kangaroo as part of my furry month, and it was a really fun experience :3 it's a simple 3D platformer maybe a level above Lucky's tale in difficulty

The battle are reactive and not omnipresent and they help with the pacing of the level, completely the reverse of what i was expecting from a game about a kangaroo with boxing gloves, we are pretty far from a beat-em-all and this is a good thing

The boss fight are on the good side of easy, they got that slight puzzle ideas in the middle of them which offer a quick thinking reaction and by themself they are never on the unfair side

I love the cutscene, maybe the humor is a bit hit or miss but a game which does the "arrow in the knee joke" is an exceptional game to me :3

Now there is one thing i dislike, and i have never seen that anywhere in any platformer i have played, outside of boss battle : dying don't reset anything, if you kill two enemy in a group of five enemy and die, you will respawn with three enemy left, but that's not the real issue

the issue is that it's the same with puzzle and platforming, i manage to softlock myself with a block puzzle at the end of a level and have to restart it ^^" or i activate a moving platform in a chase section and die, and when i comeback the platform is still moving and un-sync making this section 10 time harder

but this issues only happen twice in my playthrough and on the good side : you kept almost every collectible if you restart a level.

In the end i hope more people will play it, mascot platformer are becoming pretty rare outside of Mario games (which are not on steam by the way) and i want more people to play this game :3

I want a sequel, more polished and made by a Polish dev team xD
2024년 9월 4일에 게시되었습니다.
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기록상 9.9시간 (평가 당시 9.9시간)
Last Evil Review

First off, Deck building games is not really my style of games so i ask the help of a friend to help me review it.

Last Evil introduce us to a world where we play as a succubus trying to awaken the demon king in a quest to punish the humanity which are in this game the main antagonist.

The gameplay revolved about cards and choices, a lot of choices, in this game nothing is settle, and your victory never is guarenteed, a choice can lead you to victory or most of the time defeat, yes the RNG factor have never been as true than in this world, the game is against you and you can only wish for luck to be on your side in this dungeon.

More seriously i feel in my playthrough that there was very little factor to help you in any way, some time you can draw the good combo to help you survive trought your run, and one hour later you get 50 damages in your direction with no shields in your hand.

The game do propose a bit of a Rogue-Lite aspect to help you through your journey however, i didn’t see the full potential of it so it’s difficult for me to value the true difficulty of this game, i can however say that even the first boss is not a pushover and in my playthrough he eradicate most of my run, and the rare time i go through him i end up losing at the beginning of the next map.

Outside of that, the NSFW content is composed of a vast gallery of animation that you will unlock through win or lose during the game, i’m myself not very fond on the doll aesthetic of the character but i do admit that there is a charm to it, though some sounds are a bit too much and feel off, like the main character moaning sometime with different voices or the climax sound sounding like what happen if someone eat too many burritos.

Other than that i have to admit that i love the imagination behind the cards and the possibility of build seem very interesting, there is a lot of way someone can improve in his understanding of the game, and i really think if i deep myself a bit more into it i will improve and do better.

I will finished my review on that note, i recommend the game, because for my short time playing it i still have some fun and i see his potential, but i do warn that this game is not an easy one in any way, happy gaming people.
2024년 5월 20일에 게시되었습니다. 2024년 5월 20일에 마지막으로 수정했습니다.
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기록상 6.8시간
Castle in the Cloud Review

Castle in the cloud is a Castlevania-like in the style of Simon’s quest which give you the control of a lady bounty-hunter in a world full of monsters and quests to defeat them and discover the secrets of the mythical Castle in the Cloud in the end.

This game is a really good castlevania-like outside of the NSFW aspect that you can choose to toggle or not when starting the game, the gameplay is accurate and easy to master, the difficulty is maybe a bit too much on the easy side for some people but going for all achievement might still be a challenge.

You really feel like you’re character improve which each new ability unlock and going from a nooby bounty-hunter to a power-house is really enjoyable.

About the adult content, even if enabled it’s not really intrusive, the adult scene in old pixel style are beautiful looking, maybe i will like to have a bit more of them though.

Now some bad/grey point :

Most level are beautifully executed but others look a tiny bit lame in design, i think notably of the Tree level which is more of a chore to go through multiple time which is one of the only level where you have to do that for story progression.

The final boss is also a huge spike in difficulty which take me off gard and force me to level up quite a bit, and reaching him again making me redo the whole level multiple time in the process just to see if i can pass it is a bit annoying, maybe something like making this final battle a seperatate zone on the map will have been a smart idea

Overall i think this game is a pearl and the baddest point of it is that it’s seem so short for such a enjoyable experience,, i’m looking forward for a sequel and i will definitly recommend it.
2024년 5월 19일에 게시되었습니다.
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기록상 10.7시간 (평가 당시 8.0시간)
It cost 10/11 euros and i beat it in 8h at 86% of the achievements

Gameplay is fun, well it's pretty much rogue legacy/dead cell, so nothing to argu with that, it get the job done.

Difficulty is progressive, but feel probably way too easy at the end since i beat it with half the skill tree, the game does propose an hard mod when you beat it.

For the sex part, well a lot of animation are copy paste but i have to admit the interaction with the curio are really charming .

Overall fun experience and i 'am pretty happy this is not one of this adventure porn game impossible to finished because of bad balance.
2024년 4월 19일에 게시되었습니다. 2024년 4월 19일에 마지막으로 수정했습니다.
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기록상 11.8시간 (평가 당시 9.6시간)
Oh my god, i wish theyr was more games like New Super Lucky's tale, that game was refreshing, and make me come back in my childhood in the 90's wherre Mascot rules.

The game is not hard and are pretty forgiving, might be one of the easiest platforming game than i know off, but is so colorful, charming, and the control are so damn great, the level design is awesome and the dev get the liberty to make every level pretty unique, alterning with different style, some level are more like Super mario 3D world, other like donkey kong country, theyr is even some "runner" type level who are lot of fun

NSLT have become one of my "must replay game" in my library, pretty easy to 100% with all achievements aswell, counting 10 hours to do so, i wish for people to give it a go, and if you are a parent who want to introduce theyr childrens to gaming, this one is probably one of the best, i wish i have a game like this when i was young.

I just wish team Playful continue on with that license, will look forward for the new adventure of Lucky
2022년 2월 6일에 게시되었습니다.
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기록상 11.6시간 (평가 당시 2.5시간)
I got his game for free, and a thing to be sure, now than i play i don't mind playing all the future game of this dev team

-The art are good
-They are some pretty animation
-The puzzle side is not that difficult, but still not easy
-Branching path who add a little replayability
-FURRY uwu
-The story are a bit cliché, but they are still enjoyable
-if you don't like puzzle they'r is a story mod

as for the price i hear some people conplaining, for me i think it's good, i see worst game with a price like this, and comparing to huniepop is a bad idea, they have not the same ressource and of course huniepop is better, tho huniepop does not have furry and are almost double the price !

to resume, i hope to see more furry love story, and i'm counting on the dev, i'm out ! bye :3
2021년 6월 11일에 게시되었습니다.
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기록상 907.8시간 (평가 당시 21.9시간)
Good old Skyrim, Still amazing
2019년 11월 3일에 게시되었습니다.
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4명이 이 평가가 유용하다고 함
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기록상 112.4시간 (평가 당시 49.6시간)
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Start for the fluff, keep playing for the fun :3
2019년 10월 31일에 게시되었습니다.
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기록상 146.2시간 (평가 당시 40.1시간)
Alors Graveyard Keeper qu'est-ce que c'est ?

Graveyard Keeper est un jeu avec de jolie pixels ou vous devez évoluer dans un monde médiéval fantastique.

Votre rôle ?

Gardien de cimetière,

vous enterrer les corps, vous les incinérer, vous les embaumer, vous les disséquer pour vendre la viande aux villageois du coin, le tous dans un style RPG, Farming, et Crafting, en gros vous avez un système d'expérience, vous passerez beaucoup de temps a récolter des objets, et la liste d'objets a créer est insensé.

Mais globalement vous pouvez faire quoi dans le jeu en plus de tous ça ?

Et bien vous pouvez faire la cuisine, pêcher des poissons, entretenir un potager, faire de l'alchimie combattre des monstres dans un donjon, et je ne vous ai pas parlé de l'église que vous devrez améliorer où vous devez faire la messe tous les six du mois.

Ok et il y des interactions particulière avec les PNJ ?

Oui et non, il y a beaucoup de quêtes mais elle sont surtout donner par les six personnages principaux et les effectuer est obligatoire pour finir le jeu, il y a un système de commerce et beaucoup de PNJ vendent et achètent des choses différentes, et contrairement a la plupart des jeux du genre comme Stardew Valley vous ne pouvez pas vous mariez et avoir des enfants.

Durée de vie ?

je dirais peut être 60 ou 70 heures, et si vous visez le 100% des succès Steam ça pourrait prendre 100 heures.

Des défauts ?

Il faut aimer le genre de jeu qui prend du temps, et ça peut finir par être un peu redondant au bout des 50 premières heures de jeu.

Pour moi ces un petit Ovni dans son genre, et j'ai passé de bon moments dessus

Je l'ai nominer pour le jeu du coeur 2020
2018년 10월 10일에 게시되었습니다. 2020년 11월 26일에 마지막으로 수정했습니다.
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기록상 14.1시간
Franchement ce jeu est une perle, ça musique est incroyable, son gameplay est inovant, son histoire est bien ficelé avec des personages attachants et beaucoup d'humour, et pour finir ça durée de vie est plutôt correcte (du moins si vous éssayer d'avoir toute les fins).

Pour moi il suffirait que le jeu sois juste un peu plus long avec quelque surprise et secret en plus, et il pourrait ce mettre au niveau de Cave Story.

En suite ça pourrait être sympa d'avoir une traduction française, même si j'ai peur que certains dialogues en prennent un coup ^^"
2015년 10월 26일에 게시되었습니다.
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