98 people found this review helpful
8 people found this review funny
2
Recommended
0.0 hrs last two weeks / 6.2 hrs on record (2.1 hrs at review time)
Posted: 16 Nov, 2021 @ 11:21am
Updated: 17 Nov, 2021 @ 8:38am

The release version is v. 1.0.0.420
Coincidence?
I think not!
Tells me this is a cool dev squad right off the bat.

Good zombie survival rougelite stealth-em-up with some lowkey base management. State of Decay 2 it's not, but I can feel some influence there, and it's still very fun to play if you're just waiting for SOD3. Well worth it for the price.

I see most of the negative reviews have less than 1 hour in. Probably because they died after the first half hour. This is the script though, you're supposed to die. Dying is not punished, but part of the progression system. It is not an RPG, so yeah.. don't get attached to your toons in this one.

Maybe best of all, it's procedural! Each time you go through the map, with each new character, it's a reroll. Naturally, this keeps it refreshing and interesting to explore. I've been to the same 'suburbs' map 3 times and it's been different each time, with different buildings, like it's further down the street or something. Very cool. To me, this feature makes the game a sandbox.

Graphics and performance are fantastic at 2160p. Moody and atmospheric, cool weather effects. Lighting and shading is well above average.

You'll want to play with a controller, unless you're pretty nimble with the keys. It plays like a twin stick; shooting, chopping, rolling, vaulting. I manage with keys pretty well. Easier than other twin stick shooters to play with kb+m.

Only a couple superficial complaints at release, hoping it will get ironed out: ballistics trajectory is whack because fixed cam and isometric at an angle. You can't just target to highlight the enemy and fire, it will likely miss. You have to account for the angle of the cam it seems, often shooting just to the side or front of the enemy. Melee works better than guns anyway, so.. not a huge deal and something I assume they will fix. The other small issue is cosmetic; the hud doesn't rest at the borders but somewhat inward, like a third in, as if it were 2k and not 4k supported. Setting the slider to zero helps, but it just distracts me a little being where it is instead of at the borders.

Other than that, just wanted to throw my green check mark in the mix. May update this review after more time playing.
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8 Comments
Elímínv†e 27 Dec, 2021 @ 5:22am 
:okey:
Rominvictus 17 Nov, 2021 @ 8:37am 
My bad, I meant SOD3. Will correct the typo in the review. Shoulda seemed obvious tho.. :buzzed:
Nikke 17 Nov, 2021 @ 6:25am 
State of Decay 2 is on Steam, no need to wait for it.
Rominvictus 17 Nov, 2021 @ 4:38am 
@Icevenom - Ya headshots would be good. backstab sneak attacks too :ConfusedZombie::ZombieBlueEye:
Rominvictus 17 Nov, 2021 @ 4:37am 
@Mathmatics - Ya, buy it exclusively from Microsoft, GG :good_shot:
S.T.A.R.S Leon S. K. 17 Nov, 2021 @ 3:41am 
Happy Gaming Good Luck & Have Fun:LeonRe4: :AdaRe4: :AshleyRe4: :JackRe4: :Jake: :Sherry: :Ada: :Leon::Wesker: & WONDERFUL WEEK :rainbowlove:
Mathmatics 17 Nov, 2021 @ 12:46am 
Um state of decay 2 is on gamepass. This is a weird review.
Icevenom 17 Nov, 2021 @ 12:02am 
100% agreed with this man here.
Except for cons (well.. it's related) i'd add the fact that there's no headshots; most likely due to it being balanced around controllers.

I can live with it but come on, zombie game.. guns sounds and feel so good (when they don't miss due to issues as mentioned) .....aaaaand there are no headshots:( Dissapointing.