2 Personen fanden diese Rezension hilfreich
Empfohlen
0.0 Std. in den vergangenen zwei Wochen / 13.1 Std. insgesamt (9.2 Std. zum Zeitpunkt der Rezension)
Verfasst: 30. Mai 2021 um 12:48

Vermintide is an awesome game. It’s all about exterminating humanoid rats. You can blow them away with guns, slice off their limbs with swords, and bash their heads in with hammers. And you can do it with friends. The gameplay is similar to that of Left 4 Dead. You and three other players run through maps, trying to survive hordes of enemies, and make it to the end. The always online requirement is a bummer and I wasn’t a huge fan of the dice roll reward system but the gameplay was a lot of fun. Developed and published by Fatshark, Warhammer: Vermintide 2 is the sequel released for PC, Xbox One, and PlayStation 4 in 2018. Just like the first game, it’s a co-op focused action experience set in the End Times of the Warhammer universe. But this time, you’ll not only get to decimate hordes of rats, but also the Rotblood. For this review, I played the PC version and did obtain all of the DLC.


f you enjoyed the gameplay in the first Vermintide, you’ll enjoy the gameplay in Vermintide 2. The game plays out in Acts with multiple missions per Act. Each mission is a map consisting of one or more objectives to complete and then you have to escape. Along the way, you’ll get to kill a ton of foes. You can walk, run, crouch, jump, block, dodge, and shove enemies. You can equip a melee and ranged weapon which consumes ammo. There is a limited form of character customization. Cosmetics like hats and skins will change your character’s appearance but they have no affect on the gameplay. New to Vermintide 2 are Careers which are essentially just variations of the existing characters. You earn experience and level up as you play and after a character reaches a certain level, they’ll unlock a new Career. Each character has different passive and active skills. Active skills can be activated manually during gameplay and do need time to recharge after use. Furthermore, you can unlock a set of three talents after certain levels and each Career has its own set. The Talents provide different bonuses and essentially let you create different character builds. Hero progression is much improved in Vermintide 2 and the Careers, Abilities, and Talents do make each character feel somewhat unique.


One of my gripes with the first game was with the dice roll reward system. After completing a mission, you would be rewarded with a random item based on a dice roll which I feel offered no sense of satisfaction. In Vermintide 2, you’re rewarded at the end of missions based the difficulty and other factors with chests and crates or boxes. I guess you could say loot boxes. You then have to open each one to see and receive the items inside. This is primarily how you get new equipment, skins, and Heroic Deeds. As far as I know, the rewards are randomized but I think this system works a lot better than the dice roll system from the first game. It’s basically the same thing, you’re getting random ♥♥♥♥, but not actually watching the dice roll makes a big difference. At least in my opinion.

The Keep is where you can select a mission, change the difficulty, equip your character, claim rewards, and craft and alter items. Each character can equip different weapons including swords, axes, guns, hammers, bows, daggers, staves, and maces, among others. They come in different rarities and can have different properties and traits. You can salvage unwanted items for resources like scrap, weapon parts, toolkits, and dust and use those resources to craft new gear, upgrade your gear, re-roll an item’s properties and traits, convert dust to lower rarities, and apply illusions to weapons. Illusions are cosmetic enchantments or in other words, skins. New to Vermintide 2 is Hero Power. Your character’s Hero Power number is determined by his or her level and equipment. This number is important because it determines the difficulties you can play on. You unlock harder difficulties as your hero power rises. I can tell you that if playing solo, the jump from Recruit to Veteran is noticeable in terms of challenge. The game is a breeze on Recruit. Regardless, whether I was effortlessly mowing down foes or they were kicking my ass, the combat was always brutal and satisfying. Weapons have a good sense of weight, the strikes and blows feel impactful, and shots from guns can send enemies flying backwards.

Visually, I think Vermintide 2 looks great and better than it’s predecessor. The game is filled with plenty of color, I love the lighting, and each map is oozing with atmosphere. Corpses will be hanging from things and can be found littered on the ground. Blood will splatter everywhere and can be seen on weapons during combat. You can decapitate enemies, sever their limbs, and arrows will be sticking out of their bodies. Watching the blood come gushing out of their bodies as you obliterate them is both comical and awesome.


Ultimately, I would recommend Vermintide 2 to fans of the first game or action games. Like its predecessor, I don’t think you need to know much about the Warhammer universe or End Times setting to really enjoy this which makes it very appealing. Vermintide 2 takes what was best about the first game and refines it. Other things like the loot reward and crafting systems were revamped for the better in my opinion and the result is a fun and engaging sequel. Having to be online at all times even if playing solo does suck, and if you have a ♥♥♥♥♥♥ internet connection, you may want to skip this. But if you have a stable connection, some friends to play with, and enjoy the Left 4 Dead formula, definitely check out Vermintide 2.

War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Für diese Rezension sind Kommentare deaktiviert.