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Reseñas recientes de -GK- Link-Hero-1

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A 2 personas les pareció útil esta reseña
60.5 h registradas (37.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
Fun, especially with friends.
Publicada el 29 de julio de 2022.
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Nadie ha calificado este análisis como útil todavía
5.1 h registradas
Short, but fun Coop game.
Publicada el 8 de marzo de 2022.
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A 2 personas les pareció útil esta reseña
43.6 h registradas (43.4 h cuando escribió la reseña)
The multiplayer of the game overall is solid and Ubisoft seems to working on most issues.
(Note: There is a single player campaign, but it is mediocre at best...)

However there is one thing they simply can't seem to get fixed:
Constant disconnects.
Last time I got disconnected in half of my matches.
Sometimes right at the beginning, other times at the very end of the match (which equals no rewards).

You notice it a lot during 4v4 games too, where people frequently just leave the game out of nowhere.
Ragequitting is obviously a thing, but why would somebody do it,
when they're in a neutral/good position or are about to kick their opponent of a cliff?

You also get kicked if the frame rate takes a dive. Usually the game runs smoothley for me (My PC is pretty good/new and I don't have the settings at max so it is to be expected),
but sometimes the game decides to screw up, the framerate tanks and you just get kicked.
(No rewards either of course and your actions don't even count towards the dailies)

This paired with the awfully slow matchmaking (4-5 minutes to start a game at least) just makes for a frustrating experience that kills any enjoyment I could get out off continuing to play this game.

What's the most important aspect about any game? Being able to play it
and For Honor is trying hard to keep you from doing that.
Publicada el 5 de mayo de 2017.
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Mostrando 1-3 de 3 aportaciones