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0.0 ч. за последние две недели / 15.5 ч. всего (8.5 ч. в момент написания)
Опубликовано: 20 мар. 2022 г. в 6:58
Обновлено: 20 мар. 2022 г. в 16:20

Unfortunately, I would say the game is not ready yet.
-The game is based on a greed mechanics, but it's hard to tell what is affecting it. Sometimes lying and taking a reward doesn't increase it, but saying the truth about a good action impact your stats.
-It's easy to get lost in quests. Sometimes, it will tell you to go in a map, but the goal is actually in another one.
-So far there is no real conversation with your companions, beside the "Wait for me in camp"
-NPC's lack depth. If you talk with an NPC's about a recent death in the family, there's is no grief in the dialog.
-The inventory is really confusing, I wish there was more way to divide it.
-Graphically, there is a lack of ambient light, which cause shadows to be black instead of simply dark or sky coloured.
-The loading screens take a long time and are present after almost every doors and locations.
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