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Recommended
0.0 hrs last two weeks / 8.0 hrs on record (2.8 hrs at review time)
Posted: 6 Jan @ 3:11pm

Early Access Review
Only played for a couple hours but I'm blown away by how good this game is. It's a little bit dark souls, a little bit diablo, a little bit doom (both 1993 and 2016 varieties). The combo system is fun, it's fast paced but some classes and items facilitate a more patient play style if thats what you enjoy. Conversely, other items encourage a faster pace that makes you feel like doomguy ripping and tearing through demons. Honestly the only thing I feel like I'm missing when I play this game is the doom eternal soundtrack.

Sometimes roguelikes bother me because runs are so hit-or-miss dependent upon RNG and getting overpowered items. But mortal sin has items everywhere, you can instantly sell the ones you don't want with 1 button (no annoying inventory management or only getting to sell things at arbitrary checkpoints like other roguelikes), fairly generous amounts of "essence" i.e. souls carry over to the next run when you die, as well as exp, so you never feel like you wasted time even when you have a bad run. Different items for different play styles are actually viable and competitive with each other so you aren't always pigeonholed into one or two dominant builds like a lot of other games. You don't necessarily have to sacrifice a fun build you enjoy for a boring one that gets you through the run. So many games could learn lessons from this game's design and balance.

of course the visuals, art direction, and music are nice too. If you feel visually overwhelmed when you start the game, just start turning all the visual options (brightness, contrast, saturation, etc) down one notch at a time until it feels right, e.g. instead of all 0.5's in settings, change it to all 0.4 or all 0.3. otherwise the sky is insanely bright and the actual level itself is too dark to see, at least that was my experience with default display settings.

I think this game had a lot more thought and care put into it than what I see from a lot of AAA games these days. Oh, and unlike every ♥♥♥♥♥♥♥ AAA release these days this game doesn't have horrible framerate, stuttering, glitches, crashes, bugs etc etc constantly even though it's early access and a lot of that could be forgiven. But I don't have to forgive it, because it actually works.

The only reason not to play this game is if you hate fun or you hate yourself.
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