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Recent reviews by HitmanStallion

Showing 1-4 of 4 entries
2 people found this review helpful
15.1 hrs on record (5.2 hrs at review time)
Early Access Review
The only reason I can' t recommend this game is due to other people seemingly having decent times dealing with AI meanwhile every time my various friend groups have tried this game the Enemy AI have Terminator level accuracy and responsiveness.

The amount of times I've barely peeked a door and a Shotgun AI starts blasting with unbelievable speed is crazy. Enemy AI also are apparently bullet sponges meanwhile as a Tactical SWAT unit you can barely take two bullet shots to the chest without your dude just keeling over.

Another gripe I have is on various maps the AI seem to just have Wall hacks and track you through the walls and also try to shoot you through the terrain. The AI are barely responsive to Physical threat in the way that they'll just shoot to kill rather than try and be disarmed and they never seem to be compliant unless made compliant permanently.

Overall the enemy AI is way too over tuned to the point that the game feels like a chore to play and isn't even fun anymore. I'll play it with my friends to have something to do with them but I just wish the games AI was a tad more manageable. In the past week we have had only about 3 successful missions all of which were lethal and on various attempts we decided ton just kill everyone since even civilians were changing after raising their hands and pulling guns out.

Please fix your gameVOID interactive, I want to love it. If you do I'll change my review.
Posted 5 January, 2022.
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No one has rated this review as helpful yet
17.5 hrs on record (10.1 hrs at review time)
What Wasteland 3 lacks in graphics it makes up for in spades with its Gameplay, Lore, Storytelling, and Voice Acting. Don't just glance at Wasteland 3 and say "Meh the graphics are bad the game must be bad" or "This RPG isn't even first person how can this even be fun?"

Overview:

When was the last time a game moved you to make personal emotional decisions that affected not only your group but the perception of you and your group among various factions? You don't need to play this game long to start seeing these questions pop up. Your decisions in Wasteland 3 MATTER, that dude in a cutscene who is totally about to get murdered but you have a chance to change the outcome.. that matters, whether you or another group kills them, that matters, how long the character lives or if they die early, that matters. You know that drunk you see bumbling around in a dumpster who no one would miss if you murdered them and took their loot, killing them matters.

Gameplay:

Gameplay in Wasteland 3 boils down to 3 main points Turn based strategy, Decision Making, and Recruiting members to your squad.

Every decision you make in Wasteland 3 no matter how insignificant you may find it will matter at some point in the game and this goes further than just good decision, neutral decision, bad decision. Due to how many potential outcomes there are, each playthrough will be different (unless you decide to make the same choices) Among the five other people I know who played this game the same time I did, we all made different decisions in the beginning stages of the game and already have vastly different gameplay options available to us.

Your squad will be composed of characters you recruit or find in your travels. Recruited members can be chosen from a list of pre-made characters or you can create your own. Character creation is robust you can choose the characters background which applies different traits to them, apply attributes to various stat blocks to affect how they act in and out of combat, apply skill points to further specialize what type of character they will be in your squad, and also chose to give them a quirk which are trade-offs. For example one quirk is called "Sadomasochist" this quirk allows your character to deal more damage but they also receive more damage, among the quirks are other interesting choices such as "When a party member dies, gain more actions on your turn for the next 2 turns +damage bonus, Once the two turns are over reduce your actions for the following 4 turns". The skill system is extremely vast and will allow you to build a team of very different individuals who's varying skills will allow you access to extra content throughout the game, thus building a well-rounded team of members who specialize in different avenues is extremely rewarding.

Combat:

Combat in Wasteland 3 is turn-based and feels very much like XCOM without prema-death. There's a cover system, a watchdog action, defense, and hold action. Watchdog allows your character to fire at someone if they cross your line-of-sight, defense gives you additional defense stats equal to how many actions you didn't take, and hold action will allow you to carry over additional actions on your next turn. Melee is hilarious and awesome definitely recruit a melee character when you gain access to do so.

Voice Acting:

I want to say the game is about 95% voice acted, there are some scenes where it isn't and you will have to read but I've run into that perhaps twice during the 10 hours I played the game. Also the voice actors are really good, I'm unable to tell how many different VA's they used because every character just sounds that much different.

This game is 100% worth the $60 price tag, it really does have the feel of the original fallout series (CRPG) to it. If you enjoy CRPG's or have a steam gift card laying around or money on your steam account and are able to get it for less than $60 you won't regret spending a dime.
Posted 30 August, 2020.
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No one has rated this review as helpful yet
0.3 hrs on record
Brink... there is so much to be said about a game which would've been a masterpiece if it had been given the proper polish and attention necessary.

Maps were horribly unbalanced and the AI were nothing to laugh about (they would 1 shot you far worse than Tarkov AI). Dependent on which team you chose you were either steamrolling the opposition or grinding your teeth just to finish a round hoping to win and continue playing. If you're unlucky enough to be playing a team on a map you will fall behind on easily do everything you can not to, once you fall behind the match might as well be over.

Brink had hopes and dreams resting on it's delivery, and it failed to meet the hype which backed it. Brink was the very first game I saw a Hype train which would subsequently leave the masses watching as it errupted into a blaze of fire.

Brinks trailer promised action packed parkour through a dystopian cityscape with two factions battling it out over control and freedom. Characters scaled large towers to get beautiful angles on enemies to which they would jump off and run off to the next location for a better angle. It had assassins waiting in the shadows to pounce on their target and take the upper had. It had beautiful parkour throughout tight slumlike alleyways with characters taking shots at one another when they had a chance. However...

-Brink failed to deliver not only partially but all of these factors into the game. Brink feels as though the game was initially developed to be an RPG like teambased FPS game, which then became multiplayer call of cuty mixed in with RPG elements and objectives while maintaining a Battlefield style respawn system. There were no impressive towers to get excellent angles on enemy teams. There was no hiding in the shadows to stealth kill your opponents, and as for running through alleyways only to take shots at your opponent when you had the chance? You might as well just run at them and hip fire while sliding across the floor.

Brink I sure hope one of the many talented developers out there picks you back up, dusts you off and says "Let's give you the attention you deserve" because as you are now is just so wrong Rest In Peace
Posted 22 May, 2018.
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1 person found this review helpful
9.3 hrs on record (9.3 hrs at review time)
If you feel down on your luck, and just got dumped by your SO... then Doki Doki Literature Club is the game for you! These cute adorable girls all will unravel their mysterious pasts while falling madly in love with you. Who needs real girls when you have the Harem at the literature club.

10/10 would [stirke] cut [/strike] bang again
Posted 24 October, 2017.
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Showing 1-4 of 4 entries