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Verfasst: 11. Aug. 2017 um 19:55

Wow. Just wow. I just completed the game today and it has been forever since I've had a game that engrossed me this much. I'm one of the gamers who plays games for the story, so if you're not like that, this might not be the game for you.

Keep in mind every single piece of this game is designed to drive the game. It's a linear game. You're not going to find collectables, multiple endings, side quests, or even a whole lot of achievements. The game developers wisely did not want to bog the game down with that, because those things would have distracted from what the game is trying to say.

Combat is one of the biggest complaints of this game is the combat and how it plays more like a walking simulator then an action game. I don't think the idea was ever to make an action game as much as it was to build an experience around the player as to what it is like to deal with psychosis. And the voices do start to get annoying. I will say that.

The game is designed to mess your head. I don't know if the permadeath feature is real or not. I guess we'll have to wait until someone wise hacks the game and examines the coding to know the true answer. You always fear it's true though and I suppose that's part of the experience. I don't know if they intended to put that in and just took it out or they were just messing with everyone.

As far as the story goes, I don't know what to think. I don't know if you're suppose to think anything.
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